Marc Slemko | 6694987 | 2006-07-15 01:52:39 +0000 | [diff] [blame^] | 1 | #if !defined(_concurrency_ThreadManager_h_) |
| 2 | #define _concurrency_ThreadManager_h_ 1 |
| 3 | |
| 4 | #include "Monitor.h" |
| 5 | #include "Thread.h" |
| 6 | |
| 7 | #include <set> |
| 8 | #include <queue> |
| 9 | |
| 10 | namespace facebook { namespace thrift { namespace concurrency { |
| 11 | |
| 12 | class ThreadManager; |
| 13 | |
| 14 | /** PoolPolicy class |
| 15 | |
| 16 | Tracks performance of ThreadManager object and makes desired changes in thread pool count if any. */ |
| 17 | |
| 18 | class PoolPolicy { |
| 19 | |
| 20 | public: |
| 21 | |
| 22 | virtual ~PoolPolicy() = 0; |
| 23 | |
| 24 | virtual void onlowWatermark(ThreadManager* source) const = 0; |
| 25 | |
| 26 | virtual void onhighWatermark(ThreadManager* source) const = 0; |
| 27 | |
| 28 | }; |
| 29 | |
| 30 | /** ThreadManager class |
| 31 | |
| 32 | This class manages a pool of threads. It uses a ThreadFactory to create threads. It never actually creates or destroys worker threads, rather |
| 33 | it maintains statistics on number of idle threads, number of active threads, task backlog, and average wait and service times and informs the |
| 34 | PoolPolicy object bound to instances of this manager of interesting transitions. It is then up the PoolPolicy object to decide if the thread pool |
| 35 | size needs to be adjusted and call this object addThread and removeThread methods to make changes. |
| 36 | |
| 37 | This design allows different policy implementations to used this code to handle basic worker thread management and worker task execution and focus on |
| 38 | policy issues. The simplest policy, StaticPolicy, does nothing other than create a fixed number of threads. */ |
| 39 | |
| 40 | class ThreadManager { |
| 41 | |
| 42 | public: |
| 43 | |
| 44 | ThreadManager(size_t highWatermark=4, size_t lowWatermark=2); |
| 45 | |
| 46 | virtual ~ThreadManager() = 0; |
| 47 | |
| 48 | virtual const PoolPolicy* poolPolicy() const = 0; |
| 49 | |
| 50 | virtual void poolPolicy(const PoolPolicy* value) = 0; |
| 51 | |
| 52 | virtual const ThreadFactory* threadFactory() const = 0; |
| 53 | |
| 54 | virtual void threadFactory(const ThreadFactory* value) = 0; |
| 55 | |
| 56 | virtual size_t highWatermark() const = 0; |
| 57 | |
| 58 | virtual void highWatermark(size_t value) = 0; |
| 59 | |
| 60 | virtual size_t lowWatermark() const = 0; |
| 61 | |
| 62 | virtual void lowWatermark(size_t value) = 0; |
| 63 | |
| 64 | virtual void addThread(size_t value=1) = 0; |
| 65 | |
| 66 | virtual void removeThread(size_t value=1) = 0; |
| 67 | |
| 68 | /** Gets the current number of idle worker threads */ |
| 69 | |
| 70 | virtual size_t idleWorkerCount() const = 0; |
| 71 | |
| 72 | /** Gets the current number of total worker threads */ |
| 73 | |
| 74 | virtual size_t workerCount() const = 0; |
| 75 | |
| 76 | /** Gets the current number of pending tasks */ |
| 77 | |
| 78 | virtual size_t pendingTaskCount() const = 0; |
| 79 | |
| 80 | /** Gets the current number of pending and executing tasks */ |
| 81 | |
| 82 | virtual size_t totalTaskCount() const = 0; |
| 83 | |
| 84 | /** Adds a task to be execued at some time in the future by a worker thread. */ |
| 85 | |
| 86 | virtual void add(Runnable* value) = 0; |
| 87 | |
| 88 | /** Removes a pending task */ |
| 89 | |
| 90 | virtual void remove(Runnable* task) = 0; |
| 91 | |
| 92 | private: |
| 93 | |
| 94 | size_t _hiwat; |
| 95 | |
| 96 | size_t _lowat; |
| 97 | |
| 98 | size_t _idleCount; |
| 99 | |
| 100 | const PoolPolicy* _poolPolicy;; |
| 101 | |
| 102 | const ThreadFactory* _threadFactory;; |
| 103 | |
| 104 | class Task; |
| 105 | |
| 106 | friend class Task; |
| 107 | |
| 108 | std::queue<Task*> _tasks; |
| 109 | |
| 110 | Monitor _monitor; |
| 111 | |
| 112 | class Worker; |
| 113 | |
| 114 | friend class Worker; |
| 115 | |
| 116 | std::set<Thread*> _workers; |
| 117 | |
| 118 | }; |
| 119 | |
| 120 | }}} // facebook::thrift::concurrency |
| 121 | |
| 122 | #endif // !defined(_concurrency_ThreadManager_h_) |