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Mark Slee738ad312007-05-16 02:40:12 +00001#!/usr/local/bin/thrift -cpp -java -py -php -rb -perl -xsd -r
Mark Slee07a3aab2007-03-07 05:45:10 +00002#
3# Thrift Tutorial
4# Mark Slee (mcslee@facebook.com)
5#
6# This file aims to teach you how to use Thrift, in a .thrift file. Neato. The
7# first thing to notice is that .thrift files support standard shell comments.
8# This lets you make your thrift file executable and include your Thrift build
9# step on the top line. And you can place comments like this anywhere you like.
10#
11# Before running this file, you will need to have installed the thrift compiler
12# into /usr/local/bin.
13
14/**
15 * The first thing to know about are types. The available types in Thrift are:
16 *
17 * bool Boolean, one byte
18 * byte Signed byte
19 * i16 Signed 16-bit integer
20 * i32 Signed 32-bit integer
21 * i64 Signed 64-bit integer
22 * double 64-bit floating point value
23 * string String
24 * map<t1,t2> Map from one type to another
25 * list<t1> Ordered list of one type
26 * set<t1> Set of unique elements of one type
27 *
28 * Did you also notice that Thrift supports C style comments?
29 */
30
31// Just in case you were wondering... yes. We support simple C comments too.
32
33/**
34 * Thrift files can reference other Thrift files to include common struct
35 * and service definitions. These are found using the current path, or by
36 * searching relative to any paths specified with the -I compiler flag.
37 *
38 * Included objects are accessed using the name of the .thrift file as a
39 * prefix. i.e. shared.SharedObject
40 */
41include "shared.thrift"
42
43/**
44 * Thrift files can namespace, package, or prefix their output in various
45 * target languages.
46 */
47cpp_namespace tutorial
48java_package tutorial
49php_namespace tutorial
50
51/**
52 * Thrift lets you do typedefs to get pretty names for your types. Standard
53 * C style here.
54 */
55typedef i32 MyInteger
56
57/**
58 * Thrift also lets you define constants for use across languages. Complex
59 * types and structs are specified using JSON notation.
60 */
61const i32 INT32CONSTANT = 9853
62const map<string,string> MAPCONSTANT = {'hello':'world', 'goodnight':'moon'}
63
64/**
65 * You can define enums, which are just 32 bit integers. Values are optional
66 * and start at 1 if not supplied, C style again.
67 */
68enum Operation {
69 ADD = 1,
70 SUBTRACT = 2,
71 MULTIPLY = 3,
72 DIVIDE = 4
73}
74
75/**
76 * Structs are the basic complex data structures. They are comprised of fields
77 * which each have an integer identifier, a type, a symbolic name, and an
78 * optional default value.
79 */
80struct Work {
81 1: i32 num1 = 0,
82 2: i32 num2,
83 3: Operation op
84}
85
86/**
87 * Structs can also be exceptions, if they are nasty.
88 */
89exception InvalidOperation {
90 1: i32 what,
91 2: string why
92}
93
94/**
95 * Ahh, now onto the cool part, defining a service. Services just need a name
96 * and can optionally inherit from another service using the extends keyword.
97 */
98service Calculator extends shared.SharedService {
99
100 /**
101 * A method definition looks like C code. It has a return type, arguments,
102 * and optionally a list of exceptions that it may throw. Note that argument
103 * lists and exception lists are specified using the exact same syntax as
104 * field lists in struct or exception definitions.
105 */
106
107 void ping(),
108
109 i32 add(1:i32 num1, 2:i32 num2),
110
111 i32 calculate(1:i32 logid, 2:Work w) throws (1:InvalidOperation ouch),
112
113 /**
114 * This method has an async modifier. That means the client only makes
115 * a request and does not listen for any response at all. Async methods
116 * must be void.
117 */
118 async void zip()
119
120}
121
122/**
123 * That just about covers the basics. Take a look in the test/ folder for more
124 * detailed examples. After you run this file, your generated code shows up
125 * in folders with names gen-<language>. The generated code isn't too scary
126 * to look at. It even has pretty indentation.
127 */