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David Reissea2cba82009-03-30 21:35:00 +00001/*
2 * Licensed to the Apache Software Foundation (ASF) under one
3 * or more contributor license agreements. See the NOTICE file
4 * distributed with this work for additional information
5 * regarding copyright ownership. The ASF licenses this file
6 * to you under the Apache License, Version 2.0 (the
7 * "License"); you may not use this file except in compliance
8 * with the License. You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing,
13 * software distributed under the License is distributed on an
14 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
15 * KIND, either express or implied. See the License for the
16 * specific language governing permissions and limitations
17 * under the License.
18 */
19
Mark Slee07a3aab2007-03-07 05:45:10 +000020# Thrift Tutorial
21# Mark Slee (mcslee@facebook.com)
22#
23# This file aims to teach you how to use Thrift, in a .thrift file. Neato. The
24# first thing to notice is that .thrift files support standard shell comments.
25# This lets you make your thrift file executable and include your Thrift build
26# step on the top line. And you can place comments like this anywhere you like.
27#
28# Before running this file, you will need to have installed the thrift compiler
29# into /usr/local/bin.
30
31/**
32 * The first thing to know about are types. The available types in Thrift are:
33 *
34 * bool Boolean, one byte
Nobuaki Sukegawa2e00c992015-12-01 23:46:58 +090035 * i8 (byte) Signed 8-bit integer
Mark Slee07a3aab2007-03-07 05:45:10 +000036 * i16 Signed 16-bit integer
37 * i32 Signed 32-bit integer
38 * i64 Signed 64-bit integer
39 * double 64-bit floating point value
40 * string String
Bryan Duxbury7003f872009-02-01 06:21:13 +000041 * binary Blob (byte array)
Mark Slee07a3aab2007-03-07 05:45:10 +000042 * map<t1,t2> Map from one type to another
43 * list<t1> Ordered list of one type
44 * set<t1> Set of unique elements of one type
45 *
46 * Did you also notice that Thrift supports C style comments?
47 */
48
49// Just in case you were wondering... yes. We support simple C comments too.
50
51/**
52 * Thrift files can reference other Thrift files to include common struct
53 * and service definitions. These are found using the current path, or by
54 * searching relative to any paths specified with the -I compiler flag.
55 *
56 * Included objects are accessed using the name of the .thrift file as a
57 * prefix. i.e. shared.SharedObject
58 */
59include "shared.thrift"
60
61/**
62 * Thrift files can namespace, package, or prefix their output in various
63 * target languages.
64 */
Tomek Kurcze93a9012017-09-19 09:16:43 +020065
David Reiss9a08dc62008-02-27 01:55:17 +000066namespace cpp tutorial
Jake Farrellb95b0ff2012-03-22 21:49:10 +000067namespace d tutorial
Mark Erickson932c4702015-08-29 10:46:51 -050068namespace dart tutorial
David Reiss771f8c72008-02-27 01:55:25 +000069namespace java tutorial
David Reiss554ea6f2009-02-17 20:28:37 +000070namespace php tutorial
David Reiss07ef3a92008-03-27 21:42:39 +000071namespace perl tutorial
Jens Geyerbd52f1a2014-07-28 01:25:30 +020072namespace haxe tutorial
Jens Geyeraa0c8b32019-01-28 23:27:45 +010073namespace netstd tutorial
Mark Slee07a3aab2007-03-07 05:45:10 +000074
75/**
76 * Thrift lets you do typedefs to get pretty names for your types. Standard
77 * C style here.
78 */
79typedef i32 MyInteger
80
81/**
82 * Thrift also lets you define constants for use across languages. Complex
83 * types and structs are specified using JSON notation.
84 */
85const i32 INT32CONSTANT = 9853
86const map<string,string> MAPCONSTANT = {'hello':'world', 'goodnight':'moon'}
87
88/**
89 * You can define enums, which are just 32 bit integers. Values are optional
90 * and start at 1 if not supplied, C style again.
91 */
92enum Operation {
93 ADD = 1,
94 SUBTRACT = 2,
95 MULTIPLY = 3,
96 DIVIDE = 4
97}
98
99/**
100 * Structs are the basic complex data structures. They are comprised of fields
101 * which each have an integer identifier, a type, a symbolic name, and an
102 * optional default value.
David Reiss5ff21a42008-07-24 19:13:54 +0000103 *
104 * Fields can be declared "optional", which ensures they will not be included
105 * in the serialized output if they aren't set. Note that this requires some
106 * manual management in some languages.
Mark Slee07a3aab2007-03-07 05:45:10 +0000107 */
108struct Work {
109 1: i32 num1 = 0,
110 2: i32 num2,
David Reiss5ff21a42008-07-24 19:13:54 +0000111 3: Operation op,
112 4: optional string comment,
Mark Slee07a3aab2007-03-07 05:45:10 +0000113}
114
115/**
116 * Structs can also be exceptions, if they are nasty.
117 */
118exception InvalidOperation {
Konrad Grochowski3b115df2015-05-18 17:58:36 +0200119 1: i32 whatOp,
Mark Slee07a3aab2007-03-07 05:45:10 +0000120 2: string why
121}
122
123/**
124 * Ahh, now onto the cool part, defining a service. Services just need a name
125 * and can optionally inherit from another service using the extends keyword.
126 */
127service Calculator extends shared.SharedService {
David Reiss0c90f6f2008-02-06 22:18:40 +0000128
Mark Slee07a3aab2007-03-07 05:45:10 +0000129 /**
130 * A method definition looks like C code. It has a return type, arguments,
131 * and optionally a list of exceptions that it may throw. Note that argument
132 * lists and exception lists are specified using the exact same syntax as
133 * field lists in struct or exception definitions.
134 */
135
136 void ping(),
137
138 i32 add(1:i32 num1, 2:i32 num2),
139
140 i32 calculate(1:i32 logid, 2:Work w) throws (1:InvalidOperation ouch),
141
142 /**
David Reissc51986f2009-03-24 20:01:25 +0000143 * This method has a oneway modifier. That means the client only makes
144 * a request and does not listen for any response at all. Oneway methods
Mark Slee07a3aab2007-03-07 05:45:10 +0000145 * must be void.
146 */
David Reisscecbed82009-03-24 20:02:22 +0000147 oneway void zip()
Mark Slee07a3aab2007-03-07 05:45:10 +0000148
149}
150
151/**
152 * That just about covers the basics. Take a look in the test/ folder for more
153 * detailed examples. After you run this file, your generated code shows up
154 * in folders with names gen-<language>. The generated code isn't too scary
155 * to look at. It even has pretty indentation.
156 */