Mark Slee | 24b49d3 | 2007-03-21 01:24:00 +0000 | [diff] [blame^] | 1 | %----------------------------------------------------------------------------- |
| 2 | % |
| 3 | % Thrift whitepaper |
| 4 | % |
| 5 | % Name: thrift.tex |
| 6 | % |
| 7 | % Authors: Mark Slee (mcslee@facebook.com) |
| 8 | % |
| 9 | % Created: 05 March 2007 |
| 10 | % |
| 11 | %----------------------------------------------------------------------------- |
| 12 | |
| 13 | |
| 14 | \documentclass[nocopyrightspace,blockstyle]{sigplanconf} |
| 15 | |
| 16 | \usepackage{amssymb} |
| 17 | \usepackage{amsfonts} |
| 18 | \usepackage{amsmath} |
| 19 | |
| 20 | \begin{document} |
| 21 | |
| 22 | % \conferenceinfo{WXYZ '05}{date, City.} |
| 23 | % \copyrightyear{2007} |
| 24 | % \copyrightdata{[to be supplied]} |
| 25 | |
| 26 | % \titlebanner{banner above paper title} % These are ignored unless |
| 27 | % \preprintfooter{short description of paper} % 'preprint' option specified. |
| 28 | |
| 29 | \title{Thrift: Scalable Cross-Language Services Implementation} |
| 30 | \subtitle{} |
| 31 | |
| 32 | \authorinfo{Mark Slee, Aditya Agarwal and Marc Kwiatkowski} |
| 33 | {Facebook, 156 University Ave, Palo Alto, CA} |
| 34 | {\{mcslee,aditya,marc\}@facebook.com} |
| 35 | |
| 36 | \maketitle |
| 37 | |
| 38 | \begin{abstract} |
| 39 | Thrift is a software library and set of code-generation tools developed at |
| 40 | Facebook to expedite development and implementation of efficient and scalable |
| 41 | backend services. Its primary goal is to enable efficient and reliable |
| 42 | communication across programming languages by abstracting the portions of each |
| 43 | language that tend to require the most customization into a common library |
| 44 | that is implemented in each language. Specifically, Thrift allows developers to |
| 45 | define data types and service interfaces in a single language-neutral file |
| 46 | and generate all the necessary code to build RPC clients and servers. |
| 47 | |
| 48 | This paper details the motivations and design choices we made in Thrift, as |
| 49 | well as some of the more interesting implementation details. It is not |
| 50 | intended to be taken as research, but rather it is an exposition on what we did |
| 51 | and why. |
| 52 | \end{abstract} |
| 53 | |
| 54 | % \category{D.3.3}{Programming Languages}{Language constructs and features} |
| 55 | |
| 56 | %\terms |
| 57 | %Languages, serialization, remote procedure call |
| 58 | |
| 59 | %\keywords |
| 60 | %Data description language, interface definition language, remote procedure call |
| 61 | |
| 62 | \section{Introduction} |
| 63 | As Facebook's traffic and network structure have scaled, the resource |
| 64 | demands of many operations on the site (i.e. search, |
| 65 | ad selection and delivery, event logging) have presented technical requirements |
| 66 | drastically outside the scope of the LAMP framework. In our implementation of |
| 67 | these services, various programming languages have been selected to |
| 68 | optimize for the right combination of performance, ease and speed of |
| 69 | development, availability of existing libraries, etc. By and large, |
| 70 | Facebook's engineering culture has tended towards choosing the best |
| 71 | tools and implementations avaiable over standardizing on any one |
| 72 | programming language and begrudgingly accepting its inherent limitations. |
| 73 | |
| 74 | Given this design choice, we were presented with the challenge of building |
| 75 | a transparent, high-performance bridge across many programming languages. |
| 76 | We found that most available solutions were either too limited, did not offer |
| 77 | sufficient data type freedom, or suffered from subpar performance. |
| 78 | \footnote{See Appendix A for a discussion of alternative systems.} |
| 79 | |
| 80 | The solution that we have implemented combines a language-neutral software |
| 81 | stack implemented across numerous programming languages and an associated code |
| 82 | generation engine that transforms a simple interface and data definition |
| 83 | language into client and server remote procedure call libraries. |
| 84 | Choosing static code generation over a dynamic system allows us to create |
| 85 | validated code with implicit guarantees that can be run without the need for |
| 86 | any advanced intropsecive run-time type checking. It is also designed to |
| 87 | be as simple as possible for the developer, who can typically define all |
| 88 | the necessary data structures and interfaces for a complex service in a single |
| 89 | short file. |
| 90 | |
| 91 | Surprised that a robust open solution to these relatively common problems |
| 92 | did not yet exist, we committed early on to making the Thrift implementation |
| 93 | open source. |
| 94 | |
| 95 | In evaluating the challenges of cross-language interaction in a networked |
| 96 | environment, some key components were identified: |
| 97 | |
| 98 | \textit{Types.} A common type system must exist across programming languages |
| 99 | without requiring that the application developer use custom Thrift data types |
| 100 | or write their own serialization code. That is, |
| 101 | a C++ programmer should be able to transparently exchange a strongly typed |
| 102 | STL map for a dynamic Python dictionary. Neither |
| 103 | programmer should be forced to write any code below the application layer |
| 104 | to achieve this. Section 2 details the Thrift type system. |
| 105 | |
| 106 | \textit{Transport.} Each language must have a common interface to |
| 107 | bidirectional raw data transport. The specifics of how a given |
| 108 | transport is implemented should not matter to the service developer. |
| 109 | The same application code should be able to run against TCP stream sockets, |
| 110 | raw data in memory, or files on disk. Section 3 details the Thrift Transport |
| 111 | layer. |
| 112 | |
| 113 | \textit{Protocol.} Data types must have some way of using the Transport |
| 114 | layer to encode and decode themselves. Again, the application |
| 115 | developer need not be concerned by this layer. Whether the service uses |
| 116 | an XML or binary protocol is immaterial to the application code. |
| 117 | All that matters is that the data can be read and written in a consistent, |
| 118 | deterministic matter. Section 4 details the Thrift Protocol layer. |
| 119 | |
| 120 | \textit{Versioning.} For robust services, the involved data types must |
| 121 | provide a mechanism for versioning themselves. Specifically, |
| 122 | it should be possible to add or remove fields in an object or alter the |
| 123 | argument list of a function without any interruption in service (or, |
| 124 | worse yet, nasty segmentation faults). Section 5 details Thrift's versioning |
| 125 | system. |
| 126 | |
| 127 | \textit{Processors.} Finally, we generate code capable of processing data |
| 128 | streams to accomplish remote procedure call. Section 6 details the generated |
| 129 | code and TProcessor paradigm. |
| 130 | |
| 131 | Section 7 discusses implementation details, and Section 8 describes |
| 132 | our conclusions. |
| 133 | |
| 134 | \section{Types} |
| 135 | |
| 136 | The goal of the Thrift type system is to enable programmers to develop using |
| 137 | completely natively defined types, no matter what programming language they |
| 138 | use. By design, the Thrift type system does not introduce any special dynamic |
| 139 | types or wrapper objects. It also does not require that the developer write |
| 140 | any code for object serialization or transport. The Thrift IDL file is |
| 141 | logically a way for developers to annotate their data structures with the |
| 142 | minimal amount of extra information necessary to tell a code generator |
| 143 | how to safely transport the objects across languages. |
| 144 | |
| 145 | \subsection{Base Types} |
| 146 | |
| 147 | The type system rests upon a few base types. In considering which types to |
| 148 | support, we aimed for clarity and simplicity over abundance, focusing |
| 149 | on the key types available in all programming languages, ommitting any |
| 150 | niche types available only in specific languages. |
| 151 | |
| 152 | The base types supported by Thrift are: |
| 153 | \begin{itemize} |
| 154 | \item \texttt{bool} A boolean value, true or false |
| 155 | \item \texttt{byte} A signed byte |
| 156 | \item \texttt{i16} A 16-bit signed integer |
| 157 | \item \texttt{i32} A 32-bit signed integer |
| 158 | \item \texttt{i64} A 64-bit signed integer |
| 159 | \item \texttt{double} A 64-bit floating point number |
| 160 | \item \texttt{string} An encoding-agnostic text or binary string |
| 161 | \end{itemize} |
| 162 | |
| 163 | Of particular note is the absence of unsigned integer types. Because these |
| 164 | types have no direct translation to native primitive types in many languages, |
| 165 | the advantages they afford are lost. Further, there is no way to prevent the |
| 166 | application developer in a language like Python from assigning a negative value |
| 167 | to an integer variable, leading to unpredictable behavior. From a design |
| 168 | standpoint, we observed that unsigned integers were very rarely, if ever, used |
| 169 | for arithmetic purposes, but in practice were much more often used as keys or |
| 170 | identifiers. In this case, the sign is irrelevant. Signed integers serve this |
| 171 | same purpose and can be safely cast to their unsigned counterparts (most |
| 172 | commonly in C++) when absolutely necessary. |
| 173 | |
| 174 | \subsection{Containers} |
| 175 | |
| 176 | Thrift containers are strongly typed containers that map to the most commonly |
| 177 | used containers in common programming languages. They are annotated using |
| 178 | C++ template (or Java Generics) style. There are three types available: |
| 179 | \begin{itemize} |
| 180 | \item \texttt{list<type>} An ordered list of elements. Translates directly into |
| 181 | an STL vector, Java ArrayList, or native array in scripting languages. May |
| 182 | contain duplicates. |
| 183 | \item \texttt{set<type>} An unordered set of unique elements. Translates into |
| 184 | an STL set, Java HashSet, or native dictionary in PHP/Python/Ruby. |
| 185 | \item \texttt{map<type1,type2>} A map of strictly unique keys to values |
| 186 | Translates into an STL map, Java HashMap, PHP associative array, |
| 187 | or Python/Ruby dictionary. |
| 188 | \end{itemize} |
| 189 | |
| 190 | While defaults are provided, the type mappings are not explicitly fixed. Custom |
| 191 | code generator directives have been added to substitute custom types in |
| 192 | destination languages (i.e. |
| 193 | \texttt{hash\_map}, or Google's sparse hash map can be used in C++). The |
| 194 | only requirement is that the custom types support all the necessary iteration |
| 195 | primitives. Container elements may be of any valid Thrift type, including other |
| 196 | containers or structs. |
| 197 | |
| 198 | \subsection{Structs} |
| 199 | |
| 200 | A Thrift struct defines a common objects to be used across languages. A struct |
| 201 | is essentially equivalent to a class in object oriented programming |
| 202 | languages. A struct has a set of strongly typed fields, each with a unique |
| 203 | name identifier. The basic syntax for defining a Thrift struct looks very |
| 204 | similar to a C struct definition. Fields may be annotated with an integer field |
| 205 | identifier (unique to the scope of that struct) and optional default values. |
| 206 | Field identifiers will be automatically assigned if omitted, though they are |
| 207 | strongly encouraged for versioning reasons discussed later. |
| 208 | |
| 209 | \begin{verbatim} |
| 210 | struct Example { |
| 211 | 1:i32 number=10, |
| 212 | 2:i64 bigNumber, |
| 213 | 3:double decimals, |
| 214 | 4:string name="thrifty" |
| 215 | }\end{verbatim} |
| 216 | |
| 217 | In the target language, each definition generates a type with two methods, |
| 218 | \texttt{read} and \texttt{write}, which perform serialization and transport |
| 219 | of the objects using a Thrift TProtocol object. |
| 220 | |
| 221 | \subsection{Exceptions} |
| 222 | |
| 223 | Exceptions are syntactically and functionally equivalent to structs except |
| 224 | that they are declared using the \texttt{exception} keyword instead of the |
| 225 | \texttt{struct} keyword. |
| 226 | |
| 227 | The generated objects inherit from an exception base class as appropriate |
| 228 | in each target programming language, the goal being to offer seamless |
| 229 | integration with native exception handling for the developer in any given |
| 230 | language. Again, the design emphasis is on making the code familiar to the |
| 231 | application developer. |
| 232 | |
| 233 | \subsection{Services} |
| 234 | |
| 235 | Services are defined using Thrift types. Definition of a service is |
| 236 | semantically equivalent to defining a pure virtual interface in object oriented |
| 237 | programming. The Thrift compiler generates fully functional client and |
| 238 | server stubs that implement the interface. Services are defined as follows: |
| 239 | |
| 240 | \begin{verbatim} |
| 241 | service <name> { |
| 242 | <returntype> <name>(<arguments>) |
| 243 | [throws (<exceptions>)] |
| 244 | ... |
| 245 | }\end{verbatim} |
| 246 | |
| 247 | An example: |
| 248 | |
| 249 | \begin{verbatim} |
| 250 | service StringCache { |
| 251 | void set(1:i32 key, 2:string value), |
| 252 | string get(1:i32 key) throws (1:KeyNotFound knf), |
| 253 | void delete(1:i32 key) |
| 254 | } |
| 255 | \end{verbatim} |
| 256 | |
| 257 | Note that \texttt{void} is a valid type for a function return, in addition to |
| 258 | all other defined Thrift types. Additionally, an \texttt{async} modifier |
| 259 | keyword may be added to a void function, which will generate code that does |
| 260 | not wait for a response from the server. Note that a pure \texttt{void} |
| 261 | function will return a response to the client which guarantees that the |
| 262 | operation has completed on the server side. With \texttt{async} method calls |
| 263 | the client can only be guaranteed that the request succeeded at the |
| 264 | transport layer. (In many transport scenarios this is inherently unreliable |
| 265 | due to the Byzantine Generals' Problem. Therefore, application developers |
| 266 | should take care only to use the async optimization in cases where dopped |
| 267 | method calls are acceptable or the transport is known to be reliable.) |
| 268 | |
| 269 | Also of note is the fact that argument and exception lists to functions are |
| 270 | implemented as Thrift structs. They are identical in both notation and |
| 271 | behavior. |
| 272 | |
| 273 | \section{Transport} |
| 274 | |
| 275 | The transport layer is used by the generated code to facilitate data transfer. |
| 276 | |
| 277 | \subsection{Interface} |
| 278 | |
| 279 | A key design choice in the implementation of Thrift was to abstract the |
| 280 | transport layer from the code generation layer. Though Thrift is typically |
| 281 | used on top of the TCP/IP stack with streaming sockets as the base layer of |
| 282 | communication, there was no compelling reason to build that constraint into |
| 283 | the system. The performance tradeoff incurred by an abstracted I/O layer |
| 284 | (roughly one virtual method lookup / function call per operation) was |
| 285 | immaterial compared to the cost of actual I/O operations (typically invoking |
| 286 | system calls). |
| 287 | |
| 288 | Fundamentally, generated Thrift code just needs to know how to read and |
| 289 | write data. Where the data is going is irrelevant, it may be a socket, a |
| 290 | segment of shared memory, or a file on the local disk. The Thrift transport |
| 291 | interface supports the following methods. |
| 292 | |
| 293 | \begin{itemize} |
| 294 | \item \texttt{open()} Opens the tranpsort |
| 295 | \item \texttt{close()} Closes the tranport |
| 296 | \item \texttt{isOpen()} Whether the transport is open |
| 297 | \item \texttt{read()} Reads from the transport |
| 298 | \item \texttt{write()} Writes to the transport |
| 299 | \item \texttt{flush()} Force any pending writes |
| 300 | \end{itemize} |
| 301 | |
| 302 | There are a few additional methods not documented here which are used to aid |
| 303 | in batching reads and optionally signaling completion of reading or writing |
| 304 | chunks of data by the generated code. |
| 305 | |
| 306 | In addition to the above |
| 307 | \texttt{TTransport} interface, there is a \texttt{TServerTransport} interface |
| 308 | used to accept or create primitive transport objects. Its interface is as |
| 309 | follows: |
| 310 | |
| 311 | \begin{itemize} |
| 312 | \item \texttt{open()} Opens the tranpsort |
| 313 | \item \texttt{listen()} Begins listening for connections |
| 314 | \item \texttt{accept()} Returns a new client transport |
| 315 | \item \texttt{close()} Closes the transport |
| 316 | |
| 317 | \end{itemize} |
| 318 | |
| 319 | \subsection{Implementation} |
| 320 | |
| 321 | The transport interface is designed for simple implementation in any |
| 322 | programming language. New transport mechanisms can be easily defined as needed |
| 323 | by application developers. |
| 324 | |
| 325 | \subsubsection{TSocket} |
| 326 | |
| 327 | The \texttt{TSocket} class is implemented across all target languages. It |
| 328 | provides a common, simple interface to a TCP/IP stream socket. |
| 329 | |
| 330 | \subsubsection{TFileTransport} |
| 331 | |
| 332 | The \texttt{TFileTransport} is an abstraction of an on-disk file to a data |
| 333 | stream. It allows Thrift data structures to be used as historical log data. |
| 334 | Essentially, an application developer can use a \texttt{TFileTransport} to |
| 335 | write out a set of |
| 336 | requests to a file on disk. Later, this data may be replayed from the log, |
| 337 | either for post-processing or for recreation and simulation of previous events. |
| 338 | |
| 339 | \subsubsection{Utilities} |
| 340 | |
| 341 | The Transport interface is designed to support easy extension using common |
| 342 | OOP techniques such as composition. Some simple utilites include the |
| 343 | \texttt{TBufferedTransport}, which buffers writes and reads on an underlying |
| 344 | transport, the \texttt{TFramedTransport}, which transmits data with frame |
| 345 | size headers for chunking optimzation or nonblocking operation, and the |
| 346 | \texttt{TMemoryBuffer}, which allows reading and writing directly from heap or |
| 347 | stack memory owned by the process. |
| 348 | |
| 349 | \section{Protocol} |
| 350 | |
| 351 | A second major abstraction in Thrift is the separation of data structure from |
| 352 | transport representation. Thrift enforces a certain messaging structure when |
| 353 | transporting data, but it is agnostic to the protocol encoding in use. That is, |
| 354 | it does not matter whether data is encoded in XML, human-readable ASCII, or a |
| 355 | dense binary format, so long as the data supports a fixed set of operations |
| 356 | that allow generated code to deterministically read and write. |
| 357 | |
| 358 | \subsection{Interface} |
| 359 | |
| 360 | The Thrift Protocol interface is very straightforward. It fundamentally |
| 361 | supports two things: 1) bidirectional sequenced messaging, and |
| 362 | 2) encoding of base types, containers, and structs. |
| 363 | |
| 364 | \begin{verbatim} |
| 365 | writeMessageBegin(name, type, seq) |
| 366 | writeMessageEnd() |
| 367 | writeStructBegin(name) |
| 368 | writeStructEnd() |
| 369 | writeFieldBegin(name, type, id) |
| 370 | writeFieldEnd() |
| 371 | writeFieldStop() |
| 372 | writeMapBegin(ktype, vtype, size) |
| 373 | writeMapEnd() |
| 374 | writeListBegin(etype, size) |
| 375 | writeListEnd() |
| 376 | writeSetBegin(etype, size) |
| 377 | writeSetEnd() |
| 378 | writeBool(bool) |
| 379 | writeByte(byte) |
| 380 | writeI16(i16) |
| 381 | writeI32(i32) |
| 382 | writeI64(i64) |
| 383 | writeDouble(double) |
| 384 | writeString(string) |
| 385 | |
| 386 | name, type, seq = readMessageBegin() |
| 387 | readMessageEnd() |
| 388 | name = readStructBegin() |
| 389 | readStructEnd() |
| 390 | name, type, id = readFieldBegin() |
| 391 | readFieldEnd() |
| 392 | k, v, size = readMapBegin() |
| 393 | readMapEnd() |
| 394 | etype, size = readListBegin() |
| 395 | readListEnd() |
| 396 | etype, size = readSetBegin() |
| 397 | readSetEnd() |
| 398 | bool = readBool() |
| 399 | byte = readByte() |
| 400 | i16 = readI16() |
| 401 | i32 = readI32() |
| 402 | i64 = readI64() |
| 403 | double = readDouble() |
| 404 | string = readString() |
| 405 | \end{verbatim} |
| 406 | |
| 407 | Note that every write function has exactly one read function counterpart, with |
| 408 | the exception of the \texttt{writeFieldStop()} method. This is a special method |
| 409 | that signals the end of a struct. The procedure for reading a struct is to |
| 410 | \texttt{readFieldBegin()} until the stop field is encountered, and to then |
| 411 | \texttt{readStructEnd()}. The |
| 412 | generated code relies upon this structure to ensure that everything written by |
| 413 | a protocol encoder can be read by a matching protocol decoder. Further note |
| 414 | that this set of functions is by design more robust than necessary. |
| 415 | For example, \texttt{writeStructEnd()} is not strictly necessary, as the end of |
| 416 | a struct may be implied by the stop field. This method is a convenience for |
| 417 | verbose protocols where it is cleaner to separate these calls (i.e. a closing |
| 418 | \texttt{</struct>} tag in XML). |
| 419 | |
| 420 | \subsection{Structure} |
| 421 | |
| 422 | Thrift structures are designed to support encoding into a streaming |
| 423 | protocol. That is, the implementation should never need to frame or compute the |
| 424 | entire data length of a structure prior to encoding it. This is critical to |
| 425 | performance in many scenarios. Consider a long list of relatively large |
| 426 | strings. If the protocol interface required reading or writing a list as an |
| 427 | atomic operation, then the implementation would require a linear pass over the |
| 428 | entire list before encoding any data. However, if the list can be written |
| 429 | as iteration is performed, the corresponding read may begin in parallel, |
| 430 | theoretically offering an end-to-end speedup of $kN - C$, where $N$ is the size |
| 431 | of the list, $k$ the cost factor associated with serializing a single |
| 432 | element, and $C$ is fixed offset for the delay between data being written |
| 433 | and becoming available to read. |
| 434 | |
| 435 | Similarly, structs do not encode their data lengths a priori. Instead, they are |
| 436 | encoded as a sequence of fields, with each field having a type specifier and a |
| 437 | unique field identifier. Note that the inclusion of type specifiers enables |
| 438 | the protocol to be safely parsed and decoded without any generated code |
| 439 | or access to the original IDL file. Structs are terminated by a field header |
| 440 | with a special \texttt{STOP} type. Because all the basic types can be read |
| 441 | deterministically, all structs (including those with nested structs) can be |
| 442 | read deterministically. The Thrift protocol is self-delimiting without any |
| 443 | framing and regardless of the encoding format. |
| 444 | |
| 445 | In situations where streaming is unnecessary or framing is advantageous, it |
| 446 | can be very simply added into the transport layer, using the |
| 447 | \texttt{TFramedTransport} abstraction. |
| 448 | |
| 449 | \subsection{Implementation} |
| 450 | |
| 451 | Facebook has implemented and deployed a space-efficient binary protocol which |
| 452 | is used by most backend services. Essentially, it writes all data |
| 453 | in a flat binary format. Integer types are converted to network byte order, |
| 454 | strings are prepended with their byte length, and all message and field headers |
| 455 | are written using the primitive integer serialization constructs. String names |
| 456 | for fields are omitted - when using generated code, field identifiers are |
| 457 | sufficient. |
| 458 | |
| 459 | We decided against some extreme storage optimizations (i.e. packing |
| 460 | small integers into ASCII or using a 7-bit continuation format) for the sake |
| 461 | of simplicity and clarity in the code. These alterations can easily be made |
| 462 | if and when we encounter a performance critical use case that demands them. |
| 463 | |
| 464 | \section{Versioning} |
| 465 | |
| 466 | Thrift is robust in the face of versioning and data definition changes. This |
| 467 | is critical to enable a staged rollout of changes to deployed services. The |
| 468 | system must be able to support reading of old data from logfiles, as well as |
| 469 | requests from out of date clients to new servers, or vice versa. |
| 470 | |
| 471 | \subsection{Field Identifiers} |
| 472 | |
| 473 | Versioning in Thrift is implemented via field identifiers. The field header |
| 474 | for every member of a struct in Thrift is encoded with a unique field |
| 475 | identifier. The combination of this field identifier and its type specifier |
| 476 | is used to uniquely identify the field. The Thrift definition language |
| 477 | supports automatic assignment of field identifiers, but it is good |
| 478 | programming practice to always explicitly specify field identifiers. |
| 479 | Identifiers are specified as follows: |
| 480 | |
| 481 | \begin{verbatim} |
| 482 | struct Example { |
| 483 | 1:i32 number=10, |
| 484 | 2:i64 bigNumber, |
| 485 | 3:double decimals, |
| 486 | 4:string name="thrifty" |
| 487 | }\end{verbatim} |
| 488 | |
| 489 | To avoid conflicts, fields with omitted identifiers are automatically assigned |
| 490 | decrementing from -1, and the language only supports the manual assignment of |
| 491 | positive identifiers. |
| 492 | |
| 493 | When data is being deserialized, the generated code can use these identifiers |
| 494 | to properly identify the field and determine whether it aligns with a field in |
| 495 | its definition file. If a field identifier is not recognized, the generated |
| 496 | code can use the type specifier to skip the unknown field without any error. |
| 497 | Again, this is possible due to the fact that all data types are self |
| 498 | delimiting. |
| 499 | |
| 500 | Field identifiers can (and should) also be specified in function argument |
| 501 | lists. In fact, argument lists are not only represented as structs on the |
| 502 | backend, but actually share the same code in the compiler frontend. This |
| 503 | allows for version-safe modification of method parameters |
| 504 | |
| 505 | \begin{verbatim} |
| 506 | service StringCache { |
| 507 | void set(1:i32 key, 2:string value), |
| 508 | string get(1:i32 key) throws (1:KeyNotFound knf), |
| 509 | void delete(1:i32 key) |
| 510 | } |
| 511 | \end{verbatim} |
| 512 | |
| 513 | The syntax for specifying field identifiers was chosen to echo their structure. |
| 514 | Structs can be thought of as a dictionary where the identifiers are keys, and |
| 515 | the values are strongly typed, named fields. |
| 516 | |
| 517 | Field identifiers internally use the \texttt{i16} Thrift type. Note, however, |
| 518 | that the \texttt{TProtocol} abstraction may encode identifiers in any format. |
| 519 | |
| 520 | \subsection{Isset} |
| 521 | |
| 522 | When an unexpected field is encountered, it can be safely ignored and |
| 523 | discarded. When an expected field is not found, there must be some way to |
| 524 | signal to the developer that it was not present. This is implemented via an |
| 525 | inner \texttt{isset} structure inside the defined objects. (In PHP, this is |
| 526 | implicit with a \texttt{null} value, or \texttt{None} in Python |
| 527 | and \texttt{nil} in Ruby.) Essentially, |
| 528 | the inner \texttt{isset} object of each Thrift struct contains a boolean value |
| 529 | for each field which denotes whether or not that field is present in the |
| 530 | struct. When a reader receives a struct, it should check for a field being set |
| 531 | before operating directly on it. |
| 532 | |
| 533 | \begin{verbatim} |
| 534 | class Example { |
| 535 | public: |
| 536 | Example() : |
| 537 | number(10), |
| 538 | bigNumber(0), |
| 539 | decimals(0), |
| 540 | name("thrifty") {} |
| 541 | |
| 542 | int32_t number; |
| 543 | int64_t bigNumber; |
| 544 | double decimals; |
| 545 | std::string name; |
| 546 | |
| 547 | struct __isset { |
| 548 | __isset() : |
| 549 | number(false), |
| 550 | bigNumber(false), |
| 551 | decimals(false), |
| 552 | name(false) {} |
| 553 | bool number; |
| 554 | bool bigNumber; |
| 555 | bool decimals; |
| 556 | bool name; |
| 557 | } __isset; |
| 558 | ... |
| 559 | } |
| 560 | \end{verbatim} |
| 561 | |
| 562 | \subsection{Case Analysis} |
| 563 | |
| 564 | There are four cases in which version mismatches may occur. |
| 565 | |
| 566 | \begin{enumerate} |
| 567 | \item \textit{Added field, old client, new server.} In this case, the old |
| 568 | client does not send the new field. The new server recognizes that the field |
| 569 | is not set, and implements default behavior for out of date requests. |
| 570 | \item \textit{Removed field, old client, new server.} In this case, the old |
| 571 | client sends the removed field. The new server simply ignores it. |
| 572 | \item \textit{Added field, new client, old server.} The new client sends a |
| 573 | field that the old server does not recognize. The old server simply ignores |
| 574 | it and processes as normal. |
| 575 | \item \textit{Removed field, new client, old server.} This is the most |
| 576 | dangerous case, as the old server is unlikely to have suitable default |
| 577 | behavior implemented for the missing field. It is recommended that in this |
| 578 | situation the new server be rolled out prior to the new clients. |
| 579 | \end{enumerate} |
| 580 | |
| 581 | \subsection{Protocol/Transport Versioning} |
| 582 | The \texttt{TProtocol} abstractions are also designed to give protocol |
| 583 | implementations the freedom to version themselves in whatever manner they |
| 584 | see fit. Specifically, any protocol implementation is free to send whatever |
| 585 | it likes in the \texttt{writeMessageBegin()} call. It is entirely up to the |
| 586 | implementor how to handle versioning at the protocol level. The key point is |
| 587 | that protocol encoding changes are safely isolated from interface definition |
| 588 | version changes. |
| 589 | |
| 590 | Note that the exact same is true of the \texttt{TTransport} interface. For |
| 591 | example, if we wished to add some new checksumming or error detection to the |
| 592 | \texttt{TFileTransport}, we could simply add a version header into the |
| 593 | data it writes to the file in such a way that it would still accept old |
| 594 | logfiles without the given header. |
| 595 | |
| 596 | \section{RPC Implementation} |
| 597 | |
| 598 | \subsection{TProcessor} |
| 599 | |
| 600 | The last core interface in the Thrift design is the \texttt{TProcessor}, |
| 601 | perhaps the most simple of the constructs. The interface is as follows: |
| 602 | |
| 603 | \begin{verbatim} |
| 604 | interface TProcessor { |
| 605 | bool process(TProtocol in, TProtocol out) |
| 606 | throws TException |
| 607 | } |
| 608 | \end{verbatim} |
| 609 | |
| 610 | The key design idea here is that the complex systems we build can fundamentally |
| 611 | be broken down into agents or services that operate on inputs and outputs. In |
| 612 | most cases, there is actually just one input and output (an RPC client) that |
| 613 | needs handling. |
| 614 | |
| 615 | \subsection{Generated Code} |
| 616 | |
| 617 | When a service is defined, we generate a |
| 618 | \texttt{TProcessor} instance capable of handling RPC requests to that service, |
| 619 | using a few helpers. The fundamental structure (illustrated in pseudo-C++) is |
| 620 | as follows: |
| 621 | |
| 622 | \begin{verbatim} |
| 623 | Service.thrift |
| 624 | => Service.cpp |
| 625 | interface ServiceIf |
| 626 | class ServiceClient : virtual ServiceIf |
| 627 | TProtocol in |
| 628 | TProtocol out |
| 629 | class ServiceProcessor : TProcessor |
| 630 | ServiceIf handler |
| 631 | |
| 632 | ServiceHandler.cpp |
| 633 | class ServiceHandler : virtual ServiceIf |
| 634 | |
| 635 | TServer.cpp |
| 636 | TServer(TProcessor processor, |
| 637 | TServerTransport transport, |
| 638 | TTransportFactory tfactory, |
| 639 | TProtocolFactory pfactory) |
| 640 | serve() |
| 641 | \end{verbatim} |
| 642 | |
| 643 | From the thrift definition file, we generate the virtual service interface. |
| 644 | A client class is generated, which implements the interface and |
| 645 | uses two \texttt{TProtocol} instances to perform the I/O operations. The |
| 646 | generated processor implements the \texttt{TProcessor} interface. The generated |
| 647 | code has all the logic to handle RPC invocations via the \texttt{process()} |
| 648 | call, and takes as a parameter an instance of the service interface, |
| 649 | implemented by the application developer. |
| 650 | |
| 651 | The user provides an implementation of the application interface in their own, |
| 652 | non-generated source file. |
| 653 | |
| 654 | \subsection{TServer} |
| 655 | |
| 656 | Finally, the Thrift core libraries provide a \texttt{TServer} abstraction. |
| 657 | The \texttt{TServer} object generally works as follows. |
| 658 | |
| 659 | \begin{itemize} |
| 660 | \item Use the \texttt{TServerTransport} to get a \texttt{TTransport} |
| 661 | \item Use the \texttt{TTransportFactory} to optionally convert the primitive |
| 662 | transport into a suitable application transport (typically the |
| 663 | \texttt{TBufferedTransportFactory} is used here) |
| 664 | \item Use the \texttt{TProtocolFactory} to create an input and output protocol |
| 665 | for the \texttt{TTransport} |
| 666 | \item Invoke the \texttt{process()} method of the \texttt{TProcessor} object |
| 667 | \end{itemize} |
| 668 | |
| 669 | The layers are appropriately separated such that the server code needs to know |
| 670 | nothing about any of the transports, encodings, or applications in play. The |
| 671 | server encapsulates the logic around connection handling, threading, etc. |
| 672 | while the processor deals with RPC. The only code written by the application |
| 673 | developer lives in the definitional thrift file and the interface |
| 674 | implementation. |
| 675 | |
| 676 | Facebook has deployed multiple \texttt{TServer} implementations, including |
| 677 | the single-threaded \texttt{TSimpleServer}, thread-per-connection |
| 678 | \texttt{TThreadedServer}, and thread-pooling \texttt{TThreadPoolServer}. |
| 679 | |
| 680 | The \texttt{TProcessor} interface is very general by design. There is no |
| 681 | requirement that a \texttt{TServer} take a generated \texttt{TProcessor} |
| 682 | object. Thrift allows the application developer to easily write any type of |
| 683 | server that operates on \texttt{TProtocol} objects (for instance, a server |
| 684 | could simply stream a certain type of object without any actual RPC method |
| 685 | invocation). |
| 686 | |
| 687 | \section{Implementation Details} |
| 688 | \subsection{Target Languages} |
| 689 | Thrift currently supports five target languages: C++, Java, Python, Ruby, and |
| 690 | PHP. At Facebook, we have deployed servers predominantly in C++, Java, and |
| 691 | Python. Thrift services implemented in PHP have also been embedded into the |
| 692 | Apache web server, providing transparent backend access to many of our |
| 693 | frontend constructs using a \texttt{THttpClient} implementation of the |
| 694 | \texttt{TTransport} interface. |
| 695 | |
| 696 | Though Thrift was explicitly designed to be much more efficient and robust |
| 697 | than typical web technologies, as we were designing our XML-based REST web |
| 698 | services API we noticed that Thrift could be easily used to define our |
| 699 | service interface. Though we do not currently employ SOAP envelopes (in the |
| 700 | author's opinion there is already far too much repetetive enterprise Java |
| 701 | software to do that sort of thing), we were able to quickly extend Thrift to |
| 702 | generate XML Schema Definition files for our service, as well as a framework |
| 703 | for versioning different implementations of our web service. Though public |
| 704 | web services are admittedly tangential to Thrift's core use case and design, |
| 705 | Thrift facilitated rapid iteration and affords us the ability to quickly |
| 706 | migrate our entire XML-based web service onto a higher performance system |
| 707 | should the future need arise. |
| 708 | |
| 709 | \subsection{Generated Structs} |
| 710 | We made a conscious decision to make our generated structs as transparent as |
| 711 | possible. All fields are publicly accessible; there are no \texttt{set()} and |
| 712 | \texttt{get()} methods. Similarly, use of the \texttt{isset} object is not |
| 713 | enforced. We do not include any \texttt{FieldNotSetException} construct. |
| 714 | Developers have the option to use these fields to write more robust code, but |
| 715 | the system is robust to the developer ignoring the \texttt{isset} construct |
| 716 | entirely and will provide suitable default behavior in all cases. |
| 717 | |
| 718 | The reason for this choice was for ease of application development. Our stated |
| 719 | goal is not to make developers learn a rich new library in their language of |
| 720 | choice, but rather to generate code that allow them to work with the constructs |
| 721 | that are most familiar in each language. |
| 722 | |
| 723 | We also made the \texttt{read()} and \texttt{write()} methods of the generated |
| 724 | objects public members so that the objects can be used outside of the context |
| 725 | of RPC clients and servers. Thrift is a useful tool simply for generating |
| 726 | objects that are easily serializable across programming languages. |
| 727 | |
| 728 | \subsection{RPC Method Identification} |
| 729 | Method calls in RPC are implemented by sending the method name as a string. One |
| 730 | issue with this approach is that longer method names require more bandwidth. |
| 731 | We experimented with using fixed-size hashes to identify methods, but in the |
| 732 | end concluded that the savings were not worth the headaches incurred. Reliably |
| 733 | dealing with conflicts across versions of an interface definition file is |
| 734 | impossible without a meta-storage system (i.e. to generate non-conflicting |
| 735 | hashes for the current version of a file, we would have to know about all |
| 736 | conflicts that ever existed in any previous version of the file). |
| 737 | |
| 738 | We wanted to avoid too many unnecessary string comparisons upon |
| 739 | method invocation. To deal with this, we generate maps from strings to function |
| 740 | pointers, so that invocation is effectively accomplished via a constant-time |
| 741 | hash lookup in the common case. This requires the use of a couple interesting |
| 742 | code constructs. Because Java does not have function pointers, process |
| 743 | functions are all private member classes implementing a common interface. |
| 744 | |
| 745 | \begin{verbatim} |
| 746 | private class ping implements ProcessFunction { |
| 747 | public void process(int seqid, |
| 748 | TProtocol iprot, |
| 749 | TProtocol oprot) |
| 750 | throws TException |
| 751 | { ...} |
| 752 | } |
| 753 | |
| 754 | HashMap<String,ProcessFunction> processMap_ = |
| 755 | new HashMap<String,ProcessFunction>(); |
| 756 | \end{verbatim} |
| 757 | |
| 758 | In C++, we use a relatively esoteric language construct: member function |
| 759 | pointers. |
| 760 | |
| 761 | \begin{verbatim} |
| 762 | std::map<std::string, |
| 763 | void (ExampleServiceProcessor::*)(int32_t, |
| 764 | facebook::thrift::protocol::TProtocol*, |
| 765 | facebook::thrift::protocol::TProtocol*)> |
| 766 | processMap_; |
| 767 | \end{verbatim} |
| 768 | |
| 769 | Using these techniques, the cost of string processing is minimized, and we |
| 770 | reap the benefit of being able to easily debug corrupt or misunderstood data by |
| 771 | looking for string contents. |
| 772 | |
| 773 | \subsection{Servers and Multithreading} |
| 774 | MARC TO WRITE THIS SECTION ON THE C++ concurrency PACKAGE AND |
| 775 | BASIC TThreadPoolServer PERFORMANCE ETC. (ie. 140K req/second, that kind of |
| 776 | thing) |
| 777 | |
| 778 | \subsection{Nonblocking Operation} |
| 779 | Though the Thrift transport interfaces map more directly to a blocking I/O |
| 780 | model, we have implemented a high performance \texttt{TNonBlockingServer} |
| 781 | in C++ based upon \texttt{libevent} and the \texttt{TFramedTransport}. We |
| 782 | implemented this by moving all I/O into one tight event loop using a |
| 783 | state machine. Essentially, the event loop reads framed requests into |
| 784 | \texttt{TMemoryBuffer} objects. Once entire requests are ready, they are |
| 785 | dispatched to the \texttt{TProcessor} object which can read directly from |
| 786 | the data in memory. |
| 787 | |
| 788 | \subsection{Compiler} |
| 789 | The Thrift compiler is implemented in C++ using standard lex/yacc style |
| 790 | tokenization and parsing. Though it could have been implemented with fewer |
| 791 | lines of code in another language (i.e. Python/PLY or ocamlyacc), using C++ |
| 792 | forces explicit definition of the language constructs. Strongly typing the |
| 793 | parse tree elements (debatably) makes the code more approachable for new |
| 794 | developers. |
| 795 | |
| 796 | Code generation is done using two passes. The first pass looks only for |
| 797 | include files and type definitions. Type definitions are not checked during |
| 798 | this phase, since they may depend upon include files. All included files |
| 799 | are sequentially scanned in a first pass. Once the include tree has been |
| 800 | resolved, a second pass is taken over all files which inserts type definitions |
| 801 | into the parse tree and raises an error on any undefined types. The program is |
| 802 | then generated against the parse tree. |
| 803 | |
| 804 | Due to inherent complexities and potential for circular dependencies, |
| 805 | we explicitly disallow forward declaration. Two Thrift structs cannot |
| 806 | each contain an instance of the other. (Since we do not allow \texttt{null} |
| 807 | struct instances in the generated C++ code, this would actually be impossible.) |
| 808 | |
| 809 | \section{Conclusions} |
| 810 | Thrift has enabled Facebook to build scalable backend |
| 811 | services efficiently by enabling engineers to divide and conquer. Application |
| 812 | developers can focus upon application code without worrying about the |
| 813 | sockets layer. We avoid duplicated work by writing buffering and I/O logic |
| 814 | in one place, rather than interspersing it in each application. |
| 815 | |
| 816 | Thrift has been employed in a wide variety of applications at Facebook, |
| 817 | including search, logging, mobile, ads, and platform. We have |
| 818 | found that the marginal performance cost incurred by an extra layer of |
| 819 | software abstraction is eclipsed by the gains in developer efficiency and |
| 820 | systems reliability. |
| 821 | |
| 822 | \appendix |
| 823 | |
| 824 | \section{Similar Systems} |
| 825 | The following are software systems similar to Thrift. Each is (very!) briefly |
| 826 | described: |
| 827 | |
| 828 | \begin{itemize} |
| 829 | \item \textit{SOAP.} XML-based. Designed for web services via HTTP, excessive |
| 830 | XML parsing overhead. |
| 831 | \item \textit{CORBA.} Relatively comprehensive, debatably overdesigned and |
| 832 | heavyweight. Comparably cumbersome software installation. |
| 833 | \item \textit{COM.} Embraced mainly in Windows client softare. Not an entirely |
| 834 | open solution. |
| 835 | \item \textit{Pillar.} Lightweight and high-performance, but missing versioning |
| 836 | and abstraction. |
| 837 | \item \textit{Protocol Buffers.} Closed-source, owned by Google. Described in |
| 838 | Sawzall paper. |
| 839 | \end{itemize} |
| 840 | |
| 841 | \acks |
| 842 | |
| 843 | Many thanks for feedback on Thrift (and extreme trial by fire) are due to |
| 844 | Martin Smith, Karl Voskuil, and Yishan Wong. |
| 845 | |
| 846 | Thrift is a successor to Pillar, a similar system developed |
| 847 | by Adam D'Angelo, first while at Caltech and continued later at Facebook. |
| 848 | Thrift simply would not have happened without Adam's insights. |
| 849 | |
| 850 | %\begin{thebibliography}{} |
| 851 | |
| 852 | %\bibitem{smith02} |
| 853 | %Smith, P. Q. reference text |
| 854 | |
| 855 | %\end{thebibliography} |
| 856 | |
| 857 | \end{document} |