| #if !defined(_concurrency_ThreadManager_h_) |
| #define _concurrency_ThreadManager_h_ 1 |
| |
| #include <boost/shared_ptr.hpp> |
| |
| #include <sys/types.h> |
| |
| #include "Thread.h" |
| |
| namespace facebook { namespace thrift { namespace concurrency { |
| |
| using namespace boost; |
| |
| /** Thread Pool Manager and related classes |
| |
| @author marc |
| @version $Id:$ */ |
| |
| class ThreadManager; |
| |
| /** ThreadManager class |
| |
| This class manages a pool of threads. It uses a ThreadFactory to create threads. It never actually creates or destroys worker threads, rather |
| it maintains statistics on number of idle threads, number of active threads, task backlog, and average wait and service times and informs the |
| PoolPolicy object bound to instances of this manager of interesting transitions. It is then up the PoolPolicy object to decide if the thread pool |
| size needs to be adjusted and call this object addWorker and removeWorker methods to make changes. |
| |
| This design allows different policy implementations to used this code to handle basic worker thread management and worker task execution and focus on |
| policy issues. The simplest policy, StaticPolicy, does nothing other than create a fixed number of threads. */ |
| |
| class ThreadManager { |
| |
| public: |
| |
| ThreadManager() {} |
| |
| virtual ~ThreadManager() {} |
| |
| /** Starts the thread manager. Verifies all attributes have been properly initialized, then allocates necessary resources to begin operation */ |
| |
| virtual void start() = 0; |
| |
| /** Stops the thread manager. Aborts all remaining unprocessed task, shuts down all created worker threads, and realeases all allocated resources. |
| This method blocks for all worker threads to complete, thus it can potentially block forever if a worker thread is running a task that |
| won't terminate. */ |
| |
| virtual void stop() = 0; |
| |
| enum STATE { |
| UNINITIALIZED, |
| STARTING, |
| STARTED, |
| STOPPING, |
| STOPPED |
| }; |
| |
| virtual const STATE state() const = 0; |
| |
| virtual shared_ptr<ThreadFactory> threadFactory() const = 0; |
| |
| virtual void threadFactory(shared_ptr<ThreadFactory> value) = 0; |
| |
| virtual void addWorker(size_t value=1) = 0; |
| |
| virtual void removeWorker(size_t value=1) = 0; |
| |
| /** Gets the current number of idle worker threads */ |
| |
| virtual size_t idleWorkerCount() const = 0; |
| |
| /** Gets the current number of total worker threads */ |
| |
| virtual size_t workerCount() const = 0; |
| |
| /** Gets the current number of pending tasks */ |
| |
| virtual size_t pendingTaskCount() const = 0; |
| |
| /** Gets the current number of pending and executing tasks */ |
| |
| virtual size_t totalTaskCount() const = 0; |
| |
| /** Adds a task to be execued at some time in the future by a worker thread. |
| |
| @param value The task to run */ |
| |
| |
| virtual void add(shared_ptr<Runnable>value) = 0; |
| |
| /** Removes a pending task */ |
| |
| virtual void remove(shared_ptr<Runnable> task) = 0; |
| |
| static shared_ptr<ThreadManager> newThreadManager(); |
| |
| /** Creates a simple thread manager the uses count number of worker threads */ |
| |
| static shared_ptr<ThreadManager> newSimpleThreadManager(size_t count=4); |
| |
| class Task; |
| |
| class Worker; |
| |
| class Impl; |
| }; |
| |
| }}} // facebook::thrift::concurrency |
| |
| #endif // !defined(_concurrency_ThreadManager_h_) |