| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| * Contains some contributions under the Thrift Software License. |
| * Please see doc/old-thrift-license.txt in the Thrift distribution for |
| * details. |
| */ |
| |
| using System; |
| using Thrift.Transport; |
| using Thrift.Protocol; |
| |
| namespace Thrift.Server |
| { |
| /// <summary> |
| /// Simple single-threaded server for testing |
| /// </summary> |
| public class TSimpleServer : TServer |
| { |
| private bool stop = false; |
| |
| public TSimpleServer(TProcessor processor, |
| TServerTransport serverTransport) |
| : base(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), DefaultLogDelegate) |
| { |
| } |
| |
| public TSimpleServer(TProcessor processor, |
| TServerTransport serverTransport, |
| LogDelegate logDel) |
| : base(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), logDel) |
| { |
| } |
| |
| public TSimpleServer(TProcessor processor, |
| TServerTransport serverTransport, |
| TTransportFactory transportFactory) |
| : base(processor, |
| serverTransport, |
| transportFactory, |
| transportFactory, |
| new TBinaryProtocol.Factory(), |
| new TBinaryProtocol.Factory(), |
| DefaultLogDelegate) |
| { |
| } |
| |
| public TSimpleServer(TProcessor processor, |
| TServerTransport serverTransport, |
| TTransportFactory transportFactory, |
| TProtocolFactory protocolFactory) |
| : base(processor, |
| serverTransport, |
| transportFactory, |
| transportFactory, |
| protocolFactory, |
| protocolFactory, |
| DefaultLogDelegate) |
| { |
| } |
| |
| public override void Serve() |
| { |
| try |
| { |
| serverTransport.Listen(); |
| } |
| catch (TTransportException ttx) |
| { |
| logDelegate(ttx.ToString()); |
| return; |
| } |
| |
| //Fire the preServe server event when server is up but before any client connections |
| if (serverEventHandler != null) |
| serverEventHandler.preServe(); |
| |
| while (!stop) |
| { |
| TTransport client = null; |
| TTransport inputTransport = null; |
| TTransport outputTransport = null; |
| TProtocol inputProtocol = null; |
| TProtocol outputProtocol = null; |
| Object connectionContext = null; |
| try |
| { |
| using (client = serverTransport.Accept()) |
| { |
| if (client != null) |
| { |
| using (inputTransport = inputTransportFactory.GetTransport(client)) |
| { |
| using (outputTransport = outputTransportFactory.GetTransport(client)) |
| { |
| inputProtocol = inputProtocolFactory.GetProtocol(inputTransport); |
| outputProtocol = outputProtocolFactory.GetProtocol(outputTransport); |
| |
| //Recover event handler (if any) and fire createContext server event when a client connects |
| if (serverEventHandler != null) |
| connectionContext = serverEventHandler.createContext(inputProtocol, outputProtocol); |
| |
| //Process client requests until client disconnects |
| while (true) |
| { |
| if (!inputTransport.Peek()) |
| break; |
| |
| //Fire processContext server event |
| //N.B. This is the pattern implemented in C++ and the event fires provisionally. |
| //That is to say it may be many minutes between the event firing and the client request |
| //actually arriving or the client may hang up without ever makeing a request. |
| if (serverEventHandler != null) |
| serverEventHandler.processContext(connectionContext, inputTransport); |
| //Process client request (blocks until transport is readable) |
| if (!processor.Process(inputProtocol, outputProtocol)) |
| break; |
| } |
| } |
| } |
| } |
| } |
| } |
| catch (TTransportException) |
| { |
| //Usually a client disconnect, expected |
| } |
| catch (Exception x) |
| { |
| //Unexpected |
| logDelegate(x.ToString()); |
| } |
| |
| //Fire deleteContext server event after client disconnects |
| if (serverEventHandler != null) |
| serverEventHandler.deleteContext(connectionContext, inputProtocol, outputProtocol); |
| } |
| } |
| |
| public override void Stop() |
| { |
| stop = true; |
| serverTransport.Close(); |
| } |
| } |
| } |