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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _THRIFT_CONCURRENCY_THREAD_H_
#define _THRIFT_CONCURRENCY_THREAD_H_ 1
#include <memory>
#include <thread>
#include <thrift/concurrency/Monitor.h>
namespace apache {
namespace thrift {
namespace concurrency {
class Thread;
/**
* Minimal runnable class. More or less analogous to java.lang.Runnable.
*
* @version $Id:$
*/
class Runnable {
public:
virtual ~Runnable(){};
virtual void run() = 0;
/**
* Gets the thread object that is hosting this runnable object - can return
* an empty boost::shared pointer if no references remain on that thread object
*/
virtual std::shared_ptr<Thread> thread() { return thread_.lock(); }
/**
* Sets the thread that is executing this object. This is only meant for
* use by concrete implementations of Thread.
*/
virtual void thread(std::shared_ptr<Thread> value) { thread_ = value; }
private:
std::weak_ptr<Thread> thread_;
};
/**
* Minimal thread class. Returned by thread factory bound to a Runnable object
* and ready to start execution. More or less analogous to java.lang.Thread
* (minus all the thread group, priority, mode and other baggage, since that
* is difficult to abstract across platforms and is left for platform-specific
* ThreadFactory implemtations to deal with
*
* @see apache::thrift::concurrency::ThreadFactory)
*/
class Thread final : public std::enable_shared_from_this<Thread> {
public:
typedef std::thread::id id_t;
enum STATE { uninitialized, starting, started, stopping, stopped };
static void threadMain(std::shared_ptr<Thread> thread);
static inline bool is_current(id_t t) { return t == std::this_thread::get_id(); }
static inline id_t get_current() { return std::this_thread::get_id(); }
Thread(bool detached, std::shared_ptr<Runnable> runnable)
: state_(uninitialized), detached_(detached) {
this->_runnable = runnable;
}
~Thread() {
if (!detached_ && thread_->joinable()) {
try {
join();
} catch (...) {
// We're really hosed.
}
}
}
STATE getState() const
{
Synchronized sync(monitor_);
return state_;
}
void setState(STATE newState)
{
Synchronized sync(monitor_);
state_ = newState;
// unblock start() with the knowledge that the thread has actually
// started running, which avoids a race in detached threads.
if (newState == started) {
monitor_.notify();
}
}
/**
* Starts the thread. Does platform specific thread creation and
* configuration then invokes the run method of the Runnable object bound
* to this thread.
*/
void start() {
if (getState() != uninitialized) {
return;
}
std::shared_ptr<Thread> selfRef = shared_from_this();
setState(starting);
Synchronized sync(monitor_);
thread_ = std::unique_ptr<std::thread>(new std::thread(threadMain, selfRef));
if (detached_)
thread_->detach();
// Wait for the thread to start and get far enough to grab everything
// that it needs from the calling context, thus absolving the caller
// from being required to hold on to runnable indefinitely.
monitor_.wait();
}
/**
* Join this thread. If this thread is joinable, the calling thread blocks
* until this thread completes. If the target thread is not joinable, then
* nothing happens.
*/
void join() {
if (!detached_ && state_ != uninitialized) {
thread_->join();
}
}
/**
* Gets the thread's platform-specific ID
*/
Thread::id_t getId() const { return thread_.get() ? thread_->get_id() : std::thread::id(); }
/**
* Gets the runnable object this thread is hosting
*/
std::shared_ptr<Runnable> runnable() const { return _runnable; }
private:
std::shared_ptr<Runnable> _runnable;
std::unique_ptr<std::thread> thread_;
Monitor monitor_;
STATE state_;
bool detached_;
};
}
}
} // apache::thrift::concurrency
#endif // #ifndef _THRIFT_CONCURRENCY_THREAD_H_