|  | /* | 
|  | * Licensed to the Apache Software Foundation (ASF) under one | 
|  | * or more contributor license agreements. See the NOTICE file | 
|  | * distributed with this work for additional information | 
|  | * regarding copyright ownership. The ASF licenses this file | 
|  | * to you under the Apache License, Version 2.0 (the | 
|  | * "License"); you may not use this file except in compliance | 
|  | * with the License. You may obtain a copy of the License at | 
|  | * | 
|  | *   http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, | 
|  | * software distributed under the License is distributed on an | 
|  | * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
|  | * KIND, either express or implied. See the License for the | 
|  | * specific language governing permissions and limitations | 
|  | * under the License. | 
|  | */ | 
|  |  | 
|  | # Thrift Tutorial | 
|  | # Mark Slee (mcslee@facebook.com) | 
|  | # | 
|  | # This file aims to teach you how to use Thrift, in a .thrift file. Neato. The | 
|  | # first thing to notice is that .thrift files support standard shell comments. | 
|  | # This lets you make your thrift file executable and include your Thrift build | 
|  | # step on the top line. And you can place comments like this anywhere you like. | 
|  | # | 
|  | # Before running this file, you will need to have installed the thrift compiler | 
|  | # into /usr/local/bin. | 
|  |  | 
|  | /** | 
|  | * The first thing to know about are types. The available types in Thrift are: | 
|  | * | 
|  | *  bool        Boolean, one byte | 
|  | *  byte        Signed byte | 
|  | *  i16         Signed 16-bit integer | 
|  | *  i32         Signed 32-bit integer | 
|  | *  i64         Signed 64-bit integer | 
|  | *  double      64-bit floating point value | 
|  | *  string      String | 
|  | *  binary      Blob (byte array) | 
|  | *  map<t1,t2>  Map from one type to another | 
|  | *  list<t1>    Ordered list of one type | 
|  | *  set<t1>     Set of unique elements of one type | 
|  | * | 
|  | * Did you also notice that Thrift supports C style comments? | 
|  | */ | 
|  |  | 
|  | // Just in case you were wondering... yes. We support simple C comments too. | 
|  |  | 
|  | /** | 
|  | * Thrift files can reference other Thrift files to include common struct | 
|  | * and service definitions. These are found using the current path, or by | 
|  | * searching relative to any paths specified with the -I compiler flag. | 
|  | * | 
|  | * Included objects are accessed using the name of the .thrift file as a | 
|  | * prefix. i.e. shared.SharedObject | 
|  | */ | 
|  | include "shared.thrift" | 
|  |  | 
|  | /** | 
|  | * Thrift files can namespace, package, or prefix their output in various | 
|  | * target languages. | 
|  | */ | 
|  | namespace cpp tutorial | 
|  | namespace java tutorial | 
|  | namespace php tutorial | 
|  | namespace perl tutorial | 
|  | namespace smalltalk.category Thrift.Tutorial | 
|  |  | 
|  | /** | 
|  | * Thrift lets you do typedefs to get pretty names for your types. Standard | 
|  | * C style here. | 
|  | */ | 
|  | typedef i32 MyInteger | 
|  |  | 
|  | /** | 
|  | * Thrift also lets you define constants for use across languages. Complex | 
|  | * types and structs are specified using JSON notation. | 
|  | */ | 
|  | const i32 INT32CONSTANT = 9853 | 
|  | const map<string,string> MAPCONSTANT = {'hello':'world', 'goodnight':'moon'} | 
|  |  | 
|  | /** | 
|  | * You can define enums, which are just 32 bit integers. Values are optional | 
|  | * and start at 1 if not supplied, C style again. | 
|  | */ | 
|  | enum Operation { | 
|  | ADD = 1, | 
|  | SUBTRACT = 2, | 
|  | MULTIPLY = 3, | 
|  | DIVIDE = 4 | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Structs are the basic complex data structures. They are comprised of fields | 
|  | * which each have an integer identifier, a type, a symbolic name, and an | 
|  | * optional default value. | 
|  | * | 
|  | * Fields can be declared "optional", which ensures they will not be included | 
|  | * in the serialized output if they aren't set.  Note that this requires some | 
|  | * manual management in some languages. | 
|  | */ | 
|  | struct Work { | 
|  | 1: i32 num1 = 0, | 
|  | 2: i32 num2, | 
|  | 3: Operation op, | 
|  | 4: optional string comment, | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Structs can also be exceptions, if they are nasty. | 
|  | */ | 
|  | exception InvalidOperation { | 
|  | 1: i32 what, | 
|  | 2: string why | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Ahh, now onto the cool part, defining a service. Services just need a name | 
|  | * and can optionally inherit from another service using the extends keyword. | 
|  | */ | 
|  | service Calculator extends shared.SharedService { | 
|  |  | 
|  | /** | 
|  | * A method definition looks like C code. It has a return type, arguments, | 
|  | * and optionally a list of exceptions that it may throw. Note that argument | 
|  | * lists and exception lists are specified using the exact same syntax as | 
|  | * field lists in struct or exception definitions. | 
|  | */ | 
|  |  | 
|  | void ping(), | 
|  |  | 
|  | i32 add(1:i32 num1, 2:i32 num2), | 
|  |  | 
|  | i32 calculate(1:i32 logid, 2:Work w) throws (1:InvalidOperation ouch), | 
|  |  | 
|  | /** | 
|  | * This method has a oneway modifier. That means the client only makes | 
|  | * a request and does not listen for any response at all. Oneway methods | 
|  | * must be void. | 
|  | */ | 
|  | oneway void zip() | 
|  |  | 
|  | } | 
|  |  | 
|  | /** | 
|  | * That just about covers the basics. Take a look in the test/ folder for more | 
|  | * detailed examples. After you run this file, your generated code shows up | 
|  | * in folders with names gen-<language>. The generated code isn't too scary | 
|  | * to look at. It even has pretty indentation. | 
|  | */ |