blob: 7ad6f00bb8e3393151eca368c722f8f2c9c7c7e7 [file] [log] [blame]
// This autogenerated skeleton file illustrates how to build a server.
// You should copy it to another filename to avoid overwriting it.
#include "ThreadsTest.h"
#include <protocol/TBinaryProtocol.h>
#include <server/TThreadPoolServer.h>
#include <transport/TSocket.h>
#include <transport/TTransportUtils.h>
#include <thrift/concurrency/Monitor.h>
#include <thrift/concurrency/ThreadManager.h>
#include <thrift/concurrency/PosixThreadFactory.h>
using boost::shared_ptr;
using namespace facebook::thrift;
using namespace facebook::thrift::protocol;
using namespace facebook::thrift::transport;
using namespace facebook::thrift::server;
using namespace facebook::thrift::concurrency;
int main(int argc, char **argv) {
int port = 9090;
std::string host = "localhost";
shared_ptr<TTransport> transport(new TSocket(host, port));
shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport));
transport->open();
ThreadsTestClient client(protocol);
int val;
val = client.threadOne(5);
fprintf(stderr, "%d\n", val);
val = client.stop();
fprintf(stderr, "%d\n", val);
val = client.threadTwo(5);
fprintf(stderr, "%d\n", val);
transport->close();
fprintf(stderr, "done.\n");
return 0;
}