blob: aa3ecef64739180a8982fa17d1d0001f52d46a12 [file] [log] [blame]
cpp_namespace thrift.test
struct OneOfEach {
1: bool im_true,
2: bool im_false,
3: byte a_bite,
4: i16 integer16,
5: i32 integer32,
6: i64 integer64,
7: double double_precision,
8: string some_characters,
9: string zomg_unicode,
10: bool what_who,
}
struct Bonk {
1: i32 type,
2: string message,
}
struct Nesting {
1: Bonk my_bonk,
2: OneOfEach my_ooe,
}
struct HolyMoley {
1: list<OneOfEach> big,
2: set<list<string>> contain,
3: map<string,list<Bonk>> bonks,
}
struct Backwards {
2: i32 first_tag2,
1: i32 second_tag1,
}
struct Empty {
}
struct Wrapper {
1: Empty foo
}
struct RandomStuff {
1: i32 a,
2: i32 b,
3: i32 c,
4: i32 d,
5: list<i32> myintlist,
6: map<i32,Wrapper> maps,
7: i64 bigint,
8: double triple,
}
service Srv {
i32 Janky(i32 arg)
}
service PartiallyReflectable {
map<i32,map<i32,i32>> returnNotReflectable(1: i32 hello),
void argNotReflectable(1: list<set<i32>> arg),
void arg2NotReflectable(1: i32 arg1, 2: list<set<i32>> argNotReflectable),
void withMap(1: map<i32, string> amap),
OneOfEach refl1(1: list<Bonk> arg1),
OneOfEach refl2(2: list<string> arg1, 1: Bonk arg2);
}
// The only purpose of this thing is to increase the size of the generated code
// so that ZlibTest has more highly compressible data to play with.
struct BlowUp {
1: map<list<i32>,set<map<i32,string>>> b1;
2: map<list<i32>,set<map<i32,string>>> b2;
3: map<list<i32>,set<map<i32,string>>> b3;
4: map<list<i32>,set<map<i32,string>>> b4;
}