| // Copyright (c) 2006- Facebook |
| // Distributed under the Thrift Software License |
| // |
| // See accompanying file LICENSE or visit the Thrift site at: |
| // http://developers.facebook.com/thrift/ |
| |
| #include "TNonblockingServer.h" |
| |
| #include <sys/socket.h> |
| #include <netinet/in.h> |
| #include <netinet/tcp.h> |
| #include <fcntl.h> |
| #include <errno.h> |
| #include <assert.h> |
| |
| namespace facebook { namespace thrift { namespace server { |
| |
| using namespace facebook::thrift::protocol; |
| using namespace facebook::thrift::transport; |
| |
| void TConnection::init(int socket, short eventFlags, TNonblockingServer* s) { |
| socket_ = socket; |
| server_ = s; |
| appState_ = APP_INIT; |
| eventFlags_ = 0; |
| |
| readBufferPos_ = 0; |
| readWant_ = 0; |
| |
| writeBuffer_ = NULL; |
| writeBufferSize_ = 0; |
| writeBufferPos_ = 0; |
| |
| socketState_ = SOCKET_RECV; |
| appState_ = APP_INIT; |
| |
| // Set flags, which also registers the event |
| setFlags(eventFlags); |
| |
| // get input/transports |
| factoryInputTransport_ = s->getInputTransportFactory()->getTransport(inputTransport_); |
| factoryOutputTransport_ = s->getOutputTransportFactory()->getTransport(outputTransport_); |
| |
| // Create protocol |
| inputProtocol_ = s->getInputProtocolFactory()->getProtocol(factoryInputTransport_); |
| outputProtocol_ = s->getOutputProtocolFactory()->getProtocol(factoryOutputTransport_); |
| } |
| |
| void TConnection::workSocket() { |
| int flags=0, got=0, left=0, sent=0; |
| uint32_t fetch = 0; |
| |
| switch (socketState_) { |
| case SOCKET_RECV: |
| // It is an error to be in this state if we already have all the data |
| assert(readBufferPos_ < readWant_); |
| |
| // Double the buffer size until it is big enough |
| if (readWant_ > readBufferSize_) { |
| while (readWant_ > readBufferSize_) { |
| readBufferSize_ *= 2; |
| } |
| readBuffer_ = (uint8_t*)realloc(readBuffer_, readBufferSize_); |
| if (readBuffer_ == NULL) { |
| perror("TConnection::workSocket() realloc"); |
| close(); |
| return; |
| } |
| } |
| |
| // Read from the socket |
| fetch = readWant_ - readBufferPos_; |
| got = recv(socket_, readBuffer_ + readBufferPos_, fetch, 0); |
| |
| if (got > 0) { |
| // Move along in the buffer |
| readBufferPos_ += got; |
| |
| // Check that we did not overdo it |
| assert(readBufferPos_ <= readWant_); |
| |
| // We are done reading, move onto the next state |
| if (readBufferPos_ == readWant_) { |
| transition(); |
| } |
| return; |
| } else if (got == -1) { |
| // Blocking errors are okay, just move on |
| if (errno == EAGAIN || errno == EWOULDBLOCK) { |
| return; |
| } |
| |
| if (errno != ECONNRESET) { |
| perror("TConnection::workSocket() recv -1"); |
| } |
| } |
| |
| // Whenever we get down here it means a remote disconnect |
| close(); |
| |
| return; |
| |
| case SOCKET_SEND: |
| // Should never have position past size |
| assert(writeBufferPos_ <= writeBufferSize_); |
| |
| // If there is no data to send, then let us move on |
| if (writeBufferPos_ == writeBufferSize_) { |
| fprintf(stderr, "WARNING: Send state with no data to send\n"); |
| transition(); |
| return; |
| } |
| |
| flags = 0; |
| #ifdef MSG_NOSIGNAL |
| // Note the use of MSG_NOSIGNAL to suppress SIGPIPE errors, instead we |
| // check for the EPIPE return condition and close the socket in that case |
| flags |= MSG_NOSIGNAL; |
| #endif // ifdef MSG_NOSIGNAL |
| |
| left = writeBufferSize_ - writeBufferPos_; |
| sent = send(socket_, writeBuffer_ + writeBufferPos_, left, flags); |
| |
| if (sent <= 0) { |
| // Blocking errors are okay, just move on |
| if (errno == EAGAIN || errno == EWOULDBLOCK) { |
| return; |
| } |
| if (errno != EPIPE) { |
| perror("TConnection::workSocket() send -1"); |
| } |
| close(); |
| return; |
| } |
| |
| writeBufferPos_ += sent; |
| |
| // Did we overdo it? |
| assert(writeBufferPos_ <= writeBufferSize_); |
| |
| // We are done! |
| if (writeBufferPos_ == writeBufferSize_) { |
| transition(); |
| } |
| |
| return; |
| |
| default: |
| fprintf(stderr, "Shit Got Ill. Socket State %d\n", socketState_); |
| assert(0); |
| } |
| } |
| |
| /** |
| * This is called when the application transitions from one state into |
| * another. This means that it has finished writing the data that it needed |
| * to, or finished receiving the data that it needed to. |
| */ |
| void TConnection::transition() { |
| |
| int sz = 0; |
| |
| // Switch upon the state that we are currently in and move to a new state |
| switch (appState_) { |
| |
| case APP_READ_REQUEST: |
| // We are done reading the request, package the read buffer into transport |
| // and get back some data from the dispatch function |
| inputTransport_->resetBuffer(readBuffer_, readBufferPos_); |
| outputTransport_->resetBuffer(); |
| |
| try { |
| // Invoke the processor |
| server_->getProcessor()->process(inputProtocol_, outputProtocol_); |
| } catch (TTransportException &ttx) { |
| fprintf(stderr, "TTransportException: Server::process() %s\n", ttx.what()); |
| close(); |
| return; |
| } catch (TException &x) { |
| fprintf(stderr, "TException: Server::process() %s\n", x.what()); |
| close(); |
| return; |
| } catch (...) { |
| fprintf(stderr, "Server::process() unknown exception\n"); |
| close(); |
| return; |
| } |
| |
| // Get the result of the operation |
| outputTransport_->getBuffer(&writeBuffer_, &writeBufferSize_); |
| |
| // If the function call generated return data, then move into the send |
| // state and get going |
| if (writeBufferSize_ > 0) { |
| |
| // Move into write state |
| writeBufferPos_ = 0; |
| socketState_ = SOCKET_SEND; |
| |
| if (server_->getFrameResponses()) { |
| // Put the frame size into the write buffer |
| appState_ = APP_SEND_FRAME_SIZE; |
| frameSize_ = (int32_t)htonl(writeBufferSize_); |
| writeBuffer_ = (uint8_t*)&frameSize_; |
| writeBufferSize_ = 4; |
| } else { |
| // Go straight into sending the result, do not frame it |
| appState_ = APP_SEND_RESULT; |
| } |
| |
| // Socket into write mode |
| setWrite(); |
| |
| // Try to work the socket immediately |
| workSocket(); |
| |
| return; |
| } |
| |
| // In this case, the request was asynchronous and we should fall through |
| // right back into the read frame header state |
| goto LABEL_APP_INIT; |
| |
| case APP_SEND_FRAME_SIZE: |
| |
| // Refetch the result of the operation since we put the frame size into |
| // writeBuffer_ |
| outputTransport_->getBuffer(&writeBuffer_, &writeBufferSize_); |
| writeBufferPos_ = 0; |
| |
| // Now in send result state |
| appState_ = APP_SEND_RESULT; |
| |
| // Go to work on the socket right away, probably still writeable |
| workSocket(); |
| |
| return; |
| |
| case APP_SEND_RESULT: |
| |
| // N.B.: We also intentionally fall through here into the INIT state! |
| |
| LABEL_APP_INIT: |
| case APP_INIT: |
| |
| // Clear write buffer variables |
| writeBuffer_ = NULL; |
| writeBufferPos_ = 0; |
| writeBufferSize_ = 0; |
| |
| // Set up read buffer for getting 4 bytes |
| readBufferPos_ = 0; |
| readWant_ = 4; |
| |
| // Into read4 state we go |
| socketState_ = SOCKET_RECV; |
| appState_ = APP_READ_FRAME_SIZE; |
| |
| // Register read event |
| setRead(); |
| |
| // Try to work the socket right away |
| workSocket(); |
| |
| return; |
| |
| case APP_READ_FRAME_SIZE: |
| // We just read the request length, deserialize it |
| sz = *(int32_t*)readBuffer_; |
| sz = (int32_t)ntohl(sz); |
| |
| if (sz <= 0) { |
| fprintf(stderr, "TConnection:transition() Negative frame size %d, remote side not using TFramedTransport?", sz); |
| close(); |
| return; |
| } |
| |
| // Reset the read buffer |
| readWant_ = (uint32_t)sz; |
| readBufferPos_= 0; |
| |
| // Move into read request state |
| appState_ = APP_READ_REQUEST; |
| |
| // Work the socket right away |
| workSocket(); |
| |
| return; |
| |
| default: |
| fprintf(stderr, "Totally Fucked. Application State %d\n", appState_); |
| assert(0); |
| } |
| } |
| |
| void TConnection::setFlags(short eventFlags) { |
| // Catch the do nothing case |
| if (eventFlags_ == eventFlags) { |
| return; |
| } |
| |
| // Delete a previously existing event |
| if (eventFlags_ != 0) { |
| if (event_del(&event_) == -1) { |
| perror("TConnection::setFlags event_del"); |
| return; |
| } |
| } |
| |
| // Update in memory structure |
| eventFlags_ = eventFlags; |
| |
| /** |
| * event_set: |
| * |
| * Prepares the event structure &event to be used in future calls to |
| * event_add() and event_del(). The event will be prepared to call the |
| * event_handler using the 'sock' file descriptor to monitor events. |
| * |
| * The events can be either EV_READ, EV_WRITE, or both, indicating |
| * that an application can read or write from the file respectively without |
| * blocking. |
| * |
| * The event_handler will be called with the file descriptor that triggered |
| * the event and the type of event which will be one of: EV_TIMEOUT, |
| * EV_SIGNAL, EV_READ, EV_WRITE. |
| * |
| * The additional flag EV_PERSIST makes an event_add() persistent until |
| * event_del() has been called. |
| * |
| * Once initialized, the &event struct can be used repeatedly with |
| * event_add() and event_del() and does not need to be reinitialized unless |
| * the event_handler and/or the argument to it are to be changed. However, |
| * when an ev structure has been added to libevent using event_add() the |
| * structure must persist until the event occurs (assuming EV_PERSIST |
| * is not set) or is removed using event_del(). You may not reuse the same |
| * ev structure for multiple monitored descriptors; each descriptor needs |
| * its own ev. |
| */ |
| event_set(&event_, socket_, eventFlags_, TConnection::eventHandler, this); |
| |
| // Add the event |
| if (event_add(&event_, 0) == -1) { |
| perror("TConnection::setFlags(): coult not event_add"); |
| } |
| } |
| |
| /** |
| * Closes a connection |
| */ |
| void TConnection::close() { |
| // Delete the registered libevent |
| if (event_del(&event_) == -1) { |
| perror("TConnection::close() event_del"); |
| } |
| |
| // Close the socket |
| if (socket_ > 0) { |
| ::close(socket_); |
| } |
| socket_ = 0; |
| |
| // close any factory produced transports |
| factoryInputTransport_->close(); |
| factoryOutputTransport_->close(); |
| |
| // Give this object back to the server that owns it |
| server_->returnConnection(this); |
| } |
| |
| /** |
| * Creates a new connection either by reusing an object off the stack or |
| * by allocating a new one entirely |
| */ |
| TConnection* TNonblockingServer::createConnection(int socket, short flags) { |
| // Check the stack |
| if (connectionStack_.empty()) { |
| return new TConnection(socket, flags, this); |
| } else { |
| TConnection* result = connectionStack_.top(); |
| connectionStack_.pop(); |
| result->init(socket, flags, this); |
| return result; |
| } |
| } |
| |
| /** |
| * Returns a connection to the stack |
| */ |
| void TNonblockingServer::returnConnection(TConnection* connection) { |
| connectionStack_.push(connection); |
| } |
| |
| /** |
| * Server socket had something happen |
| */ |
| void TNonblockingServer::handleEvent(int fd, short which) { |
| // Make sure that libevent didn't fuck up the socket handles |
| assert(fd == serverSocket_); |
| |
| // Server socket accepted a new connection |
| socklen_t addrLen; |
| struct sockaddr addr; |
| addrLen = sizeof(addr); |
| |
| // Going to accept a new client socket |
| int clientSocket; |
| |
| // Accept as many new clients as possible, even though libevent signaled only |
| // one, this helps us to avoid having to go back into the libevent engine so |
| // many times |
| while ((clientSocket = accept(fd, &addr, &addrLen)) != -1) { |
| |
| // Explicitly set this socket to NONBLOCK mode |
| int flags; |
| if ((flags = fcntl(clientSocket, F_GETFL, 0)) < 0 || |
| fcntl(clientSocket, F_SETFL, flags | O_NONBLOCK) < 0) { |
| perror("thriftServerEventHandler: set O_NONBLOCK"); |
| close(clientSocket); |
| return; |
| } |
| |
| // Create a new TConnection for this client socket. |
| TConnection* clientConnection = |
| createConnection(clientSocket, EV_READ | EV_PERSIST); |
| |
| // Fail fast if we could not create a TConnection object |
| if (clientConnection == NULL) { |
| fprintf(stderr, "thriftServerEventHandler: failed TConnection factory"); |
| close(clientSocket); |
| return; |
| } |
| |
| // Put this client connection into the proper state |
| clientConnection->transition(); |
| } |
| |
| // Done looping accept, now we have to make sure the error is due to |
| // blocking. Any other error is a problem |
| if (errno != EAGAIN && errno != EWOULDBLOCK) { |
| perror("thriftServerEventHandler: accept()"); |
| } |
| } |
| |
| /** |
| * Main workhorse function, starts up the server listening on a port and |
| * loops over the libevent handler. |
| */ |
| void TNonblockingServer::serve() { |
| // Initialize libevent |
| event_init(); |
| |
| // Print some libevent stats |
| fprintf(stderr, |
| "libevent %s method %s\n", |
| event_get_version(), |
| event_get_method()); |
| |
| // Create the server socket |
| serverSocket_ = socket(AF_INET, SOCK_STREAM, 0); |
| if (serverSocket_ == -1) { |
| perror("TNonblockingServer::serve() socket() -1"); |
| return; |
| } |
| |
| // Set socket to nonblocking mode |
| int flags; |
| if ((flags = fcntl(serverSocket_, F_GETFL, 0)) < 0 || |
| fcntl(serverSocket_, F_SETFL, flags | O_NONBLOCK) < 0) { |
| perror("TNonblockingServer::serve() O_NONBLOCK"); |
| ::close(serverSocket_); |
| return; |
| } |
| |
| int one = 1; |
| struct linger ling = {0, 0}; |
| |
| // Set reuseaddr to avoid 2MSL delay on server restart |
| setsockopt(serverSocket_, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)); |
| |
| // Keepalive to ensure full result flushing |
| setsockopt(serverSocket_, SOL_SOCKET, SO_KEEPALIVE, &one, sizeof(one)); |
| |
| // Turn linger off to avoid hung sockets |
| setsockopt(serverSocket_, SOL_SOCKET, SO_LINGER, &ling, sizeof(ling)); |
| |
| // Set TCP nodelay if available, MAC OS X Hack |
| // See http://lists.danga.com/pipermail/memcached/2005-March/001240.html |
| #ifndef TCP_NOPUSH |
| setsockopt(serverSocket_, IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one)); |
| #endif |
| |
| struct sockaddr_in addr; |
| addr.sin_family = AF_INET; |
| addr.sin_port = htons(port_); |
| addr.sin_addr.s_addr = INADDR_ANY; |
| |
| if (bind(serverSocket_, (struct sockaddr*)&addr, sizeof(addr)) == -1) { |
| perror("TNonblockingServer::serve() bind"); |
| close(serverSocket_); |
| return; |
| } |
| |
| if (listen(serverSocket_, LISTEN_BACKLOG) == -1) { |
| perror("TNonblockingServer::serve() listen"); |
| close(serverSocket_); |
| return; |
| } |
| |
| // Register the server event |
| struct event serverEvent; |
| event_set(&serverEvent, |
| serverSocket_, |
| EV_READ | EV_PERSIST, |
| TNonblockingServer::eventHandler, |
| this); |
| |
| // Add the event and start up the server |
| if (event_add(&serverEvent, 0) == -1) { |
| perror("TNonblockingServer::serve(): coult not event_add"); |
| return; |
| } |
| |
| // Run libevent engine, never returns, invokes calls to event_handler |
| event_loop(0); |
| } |
| |
| }}} // facebook::thrift::server |