| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| * Contains some contributions under the Thrift Software License. |
| * Please see doc/old-thrift-license.txt in the Thrift distribution for |
| * details. |
| */ |
| |
| using System; |
| using System.Threading; |
| using Thrift.Protocol; |
| using Thrift.Transport; |
| using Thrift.Processor; |
| using System.Threading.Tasks; |
| using Microsoft.Extensions.Logging; |
| |
| namespace Thrift.Server |
| { |
| /// <summary> |
| /// Server that uses C# built-in ThreadPool to spawn threads when handling requests. |
| /// </summary> |
| public class TThreadPoolAsyncServer : TServer |
| { |
| private const int DEFAULT_MIN_THREADS = -1; // use .NET ThreadPool defaults |
| private const int DEFAULT_MAX_THREADS = -1; // use .NET ThreadPool defaults |
| private volatile bool stop = false; |
| |
| private CancellationToken ServerCancellationToken; |
| |
| public struct Configuration |
| { |
| public int MinWorkerThreads; |
| public int MaxWorkerThreads; |
| public int MinIOThreads; |
| public int MaxIOThreads; |
| |
| public Configuration(int min = DEFAULT_MIN_THREADS, int max = DEFAULT_MAX_THREADS) |
| { |
| MinWorkerThreads = min; |
| MaxWorkerThreads = max; |
| MinIOThreads = min; |
| MaxIOThreads = max; |
| } |
| |
| public Configuration(int minWork, int maxWork, int minIO, int maxIO) |
| { |
| MinWorkerThreads = minWork; |
| MaxWorkerThreads = maxWork; |
| MinIOThreads = minIO; |
| MaxIOThreads = maxIO; |
| } |
| } |
| |
| public TThreadPoolAsyncServer(ITAsyncProcessor processor, TServerTransport serverTransport, ILogger logger = null) |
| : this(new TSingletonProcessorFactory(processor), serverTransport, |
| new TTransportFactory(), new TTransportFactory(), |
| new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), |
| new Configuration(), logger) |
| { |
| } |
| |
| public TThreadPoolAsyncServer(ITAsyncProcessor processor, |
| TServerTransport serverTransport, |
| TTransportFactory transportFactory, |
| TProtocolFactory protocolFactory) |
| : this(new TSingletonProcessorFactory(processor), serverTransport, |
| transportFactory, transportFactory, |
| protocolFactory, protocolFactory, |
| new Configuration()) |
| { |
| } |
| |
| public TThreadPoolAsyncServer(ITProcessorFactory processorFactory, |
| TServerTransport serverTransport, |
| TTransportFactory transportFactory, |
| TProtocolFactory protocolFactory) |
| : this(processorFactory, serverTransport, |
| transportFactory, transportFactory, |
| protocolFactory, protocolFactory, |
| new Configuration()) |
| { |
| } |
| |
| public TThreadPoolAsyncServer(ITProcessorFactory processorFactory, |
| TServerTransport serverTransport, |
| TTransportFactory inputTransportFactory, |
| TTransportFactory outputTransportFactory, |
| TProtocolFactory inputProtocolFactory, |
| TProtocolFactory outputProtocolFactory, |
| int minThreadPoolThreads, int maxThreadPoolThreads, ILogger logger= null) |
| : this(processorFactory, serverTransport, inputTransportFactory, outputTransportFactory, |
| inputProtocolFactory, outputProtocolFactory, |
| new Configuration(minThreadPoolThreads, maxThreadPoolThreads), |
| logger) |
| { |
| } |
| |
| public TThreadPoolAsyncServer(ITProcessorFactory processorFactory, |
| TServerTransport serverTransport, |
| TTransportFactory inputTransportFactory, |
| TTransportFactory outputTransportFactory, |
| TProtocolFactory inputProtocolFactory, |
| TProtocolFactory outputProtocolFactory, |
| Configuration threadConfig, |
| ILogger logger = null) |
| : base(processorFactory, serverTransport, inputTransportFactory, outputTransportFactory, |
| inputProtocolFactory, outputProtocolFactory, logger) |
| { |
| lock (typeof(TThreadPoolAsyncServer)) |
| { |
| if ((threadConfig.MaxWorkerThreads > 0) || (threadConfig.MaxIOThreads > 0)) |
| { |
| int work, comm; |
| ThreadPool.GetMaxThreads(out work, out comm); |
| if (threadConfig.MaxWorkerThreads > 0) |
| work = threadConfig.MaxWorkerThreads; |
| if (threadConfig.MaxIOThreads > 0) |
| comm = threadConfig.MaxIOThreads; |
| if (!ThreadPool.SetMaxThreads(work, comm)) |
| throw new Exception("Error: could not SetMaxThreads in ThreadPool"); |
| } |
| |
| if ((threadConfig.MinWorkerThreads > 0) || (threadConfig.MinIOThreads > 0)) |
| { |
| int work, comm; |
| ThreadPool.GetMinThreads(out work, out comm); |
| if (threadConfig.MinWorkerThreads > 0) |
| work = threadConfig.MinWorkerThreads; |
| if (threadConfig.MinIOThreads > 0) |
| comm = threadConfig.MinIOThreads; |
| if (!ThreadPool.SetMinThreads(work, comm)) |
| throw new Exception("Error: could not SetMinThreads in ThreadPool"); |
| } |
| } |
| } |
| |
| |
| /// <summary> |
| /// Use new ThreadPool thread for each new client connection. |
| /// </summary> |
| public override async Task ServeAsync(CancellationToken cancellationToken) |
| { |
| ServerCancellationToken = cancellationToken; |
| try |
| { |
| try |
| { |
| ServerTransport.Listen(); |
| } |
| catch (TTransportException ttx) |
| { |
| LogError("Error, could not listen on ServerTransport: " + ttx); |
| return; |
| } |
| |
| //Fire the preServe server event when server is up but before any client connections |
| if (ServerEventHandler != null) |
| await ServerEventHandler.PreServeAsync(cancellationToken); |
| |
| while (!stop) |
| { |
| int failureCount = 0; |
| try |
| { |
| TTransport client = await ServerTransport.AcceptAsync(cancellationToken); |
| ThreadPool.QueueUserWorkItem(this.Execute, client); |
| } |
| catch (TTransportException ttx) |
| { |
| if (!stop || ttx.Type != TTransportException.ExceptionType.Interrupted) |
| { |
| ++failureCount; |
| LogError(ttx.ToString()); |
| } |
| |
| } |
| } |
| |
| if (stop) |
| { |
| try |
| { |
| ServerTransport.Close(); |
| } |
| catch (TTransportException ttx) |
| { |
| LogError("TServerTransport failed on close: " + ttx.Message); |
| } |
| stop = false; |
| } |
| |
| } |
| finally |
| { |
| ServerCancellationToken = default(CancellationToken); |
| } |
| } |
| |
| /// <summary> |
| /// Loops on processing a client forever |
| /// threadContext will be a TTransport instance |
| /// </summary> |
| /// <param name="threadContext"></param> |
| private void Execute(object threadContext) |
| { |
| var cancellationToken = ServerCancellationToken; |
| |
| using (TTransport client = (TTransport)threadContext) |
| { |
| ITAsyncProcessor processor = ProcessorFactory.GetAsyncProcessor(client, this); |
| TTransport inputTransport = null; |
| TTransport outputTransport = null; |
| TProtocol inputProtocol = null; |
| TProtocol outputProtocol = null; |
| object connectionContext = null; |
| try |
| { |
| try |
| { |
| inputTransport = InputTransportFactory.GetTransport(client); |
| outputTransport = OutputTransportFactory.GetTransport(client); |
| inputProtocol = InputProtocolFactory.GetProtocol(inputTransport); |
| outputProtocol = OutputProtocolFactory.GetProtocol(outputTransport); |
| |
| //Recover event handler (if any) and fire createContext server event when a client connects |
| if (ServerEventHandler != null) |
| connectionContext = ServerEventHandler.CreateContextAsync(inputProtocol, outputProtocol, cancellationToken).Result; |
| |
| //Process client requests until client disconnects |
| while (!stop) |
| { |
| if (! inputTransport.PeekAsync(cancellationToken).Result) |
| break; |
| |
| //Fire processContext server event |
| //N.B. This is the pattern implemented in C++ and the event fires provisionally. |
| //That is to say it may be many minutes between the event firing and the client request |
| //actually arriving or the client may hang up without ever makeing a request. |
| if (ServerEventHandler != null) |
| ServerEventHandler.ProcessContextAsync(connectionContext, inputTransport, cancellationToken).Wait(); |
| //Process client request (blocks until transport is readable) |
| if (!processor.ProcessAsync(inputProtocol, outputProtocol, cancellationToken).Result) |
| break; |
| } |
| } |
| catch (TTransportException) |
| { |
| //Usually a client disconnect, expected |
| } |
| catch (Exception x) |
| { |
| //Unexpected |
| LogError("Error: " + x); |
| } |
| |
| //Fire deleteContext server event after client disconnects |
| if (ServerEventHandler != null) |
| ServerEventHandler.DeleteContextAsync(connectionContext, inputProtocol, outputProtocol, cancellationToken).Wait(); |
| |
| } |
| finally |
| { |
| //Close transports |
| inputTransport?.Close(); |
| outputTransport?.Close(); |
| |
| // disposable stuff should be disposed |
| inputProtocol?.Dispose(); |
| outputProtocol?.Dispose(); |
| inputTransport?.Dispose(); |
| outputTransport?.Dispose(); |
| } |
| } |
| } |
| |
| public override void Stop() |
| { |
| stop = true; |
| ServerTransport?.Close(); |
| } |
| } |
| } |