blob: 8582ad3e91ab266f94c8fedff65bed7f65a34ad3 [file] [log] [blame]
package main
import (
"flag"
"fmt"
"github.com/rackspace/gophercloud"
"time"
)
var quiet = flag.Bool("quiet", false, "Quiet mode, for acceptance testing. $? still indicates errors though.")
func main() {
flag.Parse()
withIdentity(false, func(acc gophercloud.AccessProvider) {
withServerApi(acc, func(api gophercloud.CloudServersProvider) {
// These tests are going to take some time to complete.
// So, we'll do two tests at the same time to help amortize test time.
done := make(chan bool)
go resizeRejectTest(api, done)
go resizeAcceptTest(api, done)
_ = <-done
_ = <-done
if !*quiet {
fmt.Println("Done.")
}
})
})
}
// Perform the resize test, but reject the resize request.
func resizeRejectTest(api gophercloud.CloudServersProvider, done chan bool) {
withServer(api, func(id string) {
newFlavorId := findAlternativeFlavor()
err := api.ResizeServer(id, randomString("ACPTTEST", 24), newFlavorId, "")
if err != nil {
panic(err)
}
waitForServerState(api, id, "VERIFY_RESIZE")
err = api.RevertResize(id)
if err != nil {
panic(err)
}
})
done <- true
}
// Perform the resize test, but accept the resize request.
func resizeAcceptTest(api gophercloud.CloudServersProvider, done chan bool) {
withServer(api, func(id string) {
newFlavorId := findAlternativeFlavor()
err := api.ResizeServer(id, randomString("ACPTTEST", 24), newFlavorId, "")
if err != nil {
panic(err)
}
waitForServerState(api, id, "VERIFY_RESIZE")
err = api.ConfirmResize(id)
if err != nil {
panic(err)
}
})
done <- true
}
func withServer(api gophercloud.CloudServersProvider, f func(string)) {
id, err := createServer(api, "", "", "", "")
if err != nil {
panic(err)
}
for {
s, err := api.ServerById(id)
if err != nil {
panic(err)
}
if s.Status == "ACTIVE" {
break
}
time.Sleep(10 * time.Second)
}
f(id)
// I've learned that resizing an instance can fail if a delete request
// comes in prior to its completion. This ends up leaving the server
// in an error state, and neither the resize NOR the delete complete.
// This is a bug in OpenStack, as far as I'm concerned, but thankfully,
// there's an easy work-around -- just wait for your server to return to
// active state first!
waitForServerState(api, id, "ACTIVE")
err = api.DeleteServerById(id)
if err != nil {
panic(err)
}
}