THRIFT-4535: XML docs; code cleanup (tabs->spaces; String->string)
Client: C#
Patch: Christian Weiss

This closes #1524
diff --git a/lib/csharp/src/Transport/TServerSocket.cs b/lib/csharp/src/Transport/TServerSocket.cs
index e29a87e..40e47dc 100644
--- a/lib/csharp/src/Transport/TServerSocket.cs
+++ b/lib/csharp/src/Transport/TServerSocket.cs
@@ -27,150 +27,150 @@
 
 namespace Thrift.Transport
 {
-	public class TServerSocket : TServerTransport
-	{
-        /**
-        * Underlying server with socket
-        */
-		private TcpListener server = null;
+    public class TServerSocket : TServerTransport
+    {
+        /// <summary>
+        /// Underlying server with socket.
+        /// </summary>
+        private TcpListener server = null;
 
-		/**
-		 * Port to listen on
-		 */
-		private int port = 0;
+        /// <summary>
+        /// Port to listen on.
+        /// </summary>
+        private int port = 0;
 
-		/**
-		 * Timeout for client sockets from accept
-		 */
-		private int clientTimeout = 0;
+        /// <summary>
+        /// Timeout for client sockets from accept.
+        /// </summary>
+        private int clientTimeout = 0;
 
-		/**
-		 * Whether or not to wrap new TSocket connections in buffers
-		 */
-		private bool useBufferedSockets = false;
+        /// <summary>
+        /// Whether or not to wrap new TSocket connections in buffers.
+        /// </summary>
+        private bool useBufferedSockets = false;
 
-		/**
-		 * Creates a server socket from underlying socket object
-		 */
-		public TServerSocket(TcpListener listener)
-            :this(listener, 0)
-		{
-		}
+        /// <summary>
+        /// Creates a server socket from underlying socket object.
+        /// </summary>
+        public TServerSocket(TcpListener listener)
+            : this(listener, 0)
+        {
+        }
 
-		/**
-		 * Creates a server socket from underlying socket object
-		 */
-		public TServerSocket(TcpListener listener, int clientTimeout)
-		{
-			this.server = listener;
-			this.clientTimeout = clientTimeout;
-		}
+        /// <summary>
+        /// Creates a server socket from underlying socket object.
+        /// </summary>
+        public TServerSocket(TcpListener listener, int clientTimeout)
+        {
+            this.server = listener;
+            this.clientTimeout = clientTimeout;
+        }
 
-		/**
-		 * Creates just a port listening server socket
-		 */
-		public TServerSocket(int port)
-			: this(port, 0)
-		{
-		}
+        /// <summary>
+        /// Creates just a port listening server socket.
+        /// </summary>
+        public TServerSocket(int port)
+            : this(port, 0)
+        {
+        }
 
-		/**
-		 * Creates just a port listening server socket
-		 */
-		public TServerSocket(int port, int clientTimeout)
-            :this(port, clientTimeout, false)
-		{
-		}
+        /// <summary>
+        /// Creates just a port listening server socket.
+        /// </summary>
+        public TServerSocket(int port, int clientTimeout)
+            : this(port, clientTimeout, false)
+        {
+        }
 
-		public TServerSocket(int port, int clientTimeout, bool useBufferedSockets)
-		{
-			this.port = port;
-			this.clientTimeout = clientTimeout;
-			this.useBufferedSockets = useBufferedSockets;
-			try
-			{
-				// Make server socket
-				this.server = TSocketVersionizer.CreateTcpListener(this.port);
-				this.server.Server.NoDelay = true;
-			}
-			catch (Exception)
-			{
-				server = null;
-				throw new TTransportException("Could not create ServerSocket on port " + this.port + ".");
-			}
-		}
+        public TServerSocket(int port, int clientTimeout, bool useBufferedSockets)
+        {
+            this.port = port;
+            this.clientTimeout = clientTimeout;
+            this.useBufferedSockets = useBufferedSockets;
+            try
+            {
+                // Make server socket
+                this.server = TSocketVersionizer.CreateTcpListener(this.port);
+                this.server.Server.NoDelay = true;
+            }
+            catch (Exception)
+            {
+                server = null;
+                throw new TTransportException("Could not create ServerSocket on port " + this.port + ".");
+            }
+        }
 
-		public override void Listen()
-		{
-			// Make sure not to block on accept
-			if (server != null)
-			{
-				try
-				{
-					server.Start();
-				}
-				catch (SocketException sx)
-				{
-					throw new TTransportException("Could not accept on listening socket: " + sx.Message);
-				}
-			}
-		}
+        public override void Listen()
+        {
+            // Make sure not to block on accept
+            if (server != null)
+            {
+                try
+                {
+                    server.Start();
+                }
+                catch (SocketException sx)
+                {
+                    throw new TTransportException("Could not accept on listening socket: " + sx.Message);
+                }
+            }
+        }
 
-		protected override TTransport AcceptImpl()
-		{
-			if (server == null)
-			{
-				throw new TTransportException(TTransportException.ExceptionType.NotOpen, "No underlying server socket.");
-			}
-			try
-			{
-				TSocket result2 = null;
-				TcpClient result = server.AcceptTcpClient();
-				try
-				{
-					result2 = new TSocket(result);
-					result2.Timeout = clientTimeout;
-					if (useBufferedSockets)
-					{
-						TBufferedTransport result3 = new TBufferedTransport(result2);
-						return result3;
-					}
-					else
-					{
-						return result2;
-					}
-				}
-				catch (System.Exception)
-				{
-					// If a TSocket was successfully created, then let
-					// it do proper cleanup of the TcpClient object.
-					if (result2 != null)
-						result2.Dispose();
-					else //  Otherwise, clean it up ourselves.
-						((IDisposable)result).Dispose();
-					throw;
-				}
-			}
-			catch (Exception ex)
-			{
-				throw new TTransportException(ex.ToString());
-			}
-		}
+        protected override TTransport AcceptImpl()
+        {
+            if (server == null)
+            {
+                throw new TTransportException(TTransportException.ExceptionType.NotOpen, "No underlying server socket.");
+            }
+            try
+            {
+                TSocket result2 = null;
+                TcpClient result = server.AcceptTcpClient();
+                try
+                {
+                    result2 = new TSocket(result);
+                    result2.Timeout = clientTimeout;
+                    if (useBufferedSockets)
+                    {
+                        TBufferedTransport result3 = new TBufferedTransport(result2);
+                        return result3;
+                    }
+                    else
+                    {
+                        return result2;
+                    }
+                }
+                catch (System.Exception)
+                {
+                    // If a TSocket was successfully created, then let
+                    // it do proper cleanup of the TcpClient object.
+                    if (result2 != null)
+                        result2.Dispose();
+                    else //  Otherwise, clean it up ourselves.
+                        ((IDisposable)result).Dispose();
+                    throw;
+                }
+            }
+            catch (Exception ex)
+            {
+                throw new TTransportException(ex.ToString());
+            }
+        }
 
-		public override void Close()
-		{
-			if (server != null)
-			{
-				try
-				{
-					server.Stop();
-				}
-				catch (Exception ex)
-				{
-					throw new TTransportException("WARNING: Could not close server socket: " + ex);
-				}
-				server = null;
-			}
-		}
-	}
+        public override void Close()
+        {
+            if (server != null)
+            {
+                try
+                {
+                    server.Stop();
+                }
+                catch (Exception ex)
+                {
+                    throw new TTransportException("WARNING: Could not close server socket: " + ex);
+                }
+                server = null;
+            }
+        }
+    }
 }