Make _get_network_by_name() non-private
_get_network_by_name() is made public by this commit as
the tempest.scenario.manager interface is meant to be
consumed by tempest plugins.
Implements: blueprint tempest-scenario-manager-stable
Signed-off by: Soniya Vyas<svyas@redhat.com>
Change-Id: Ia102acea773bd80d933a7e0a19b447f91134f81f
diff --git a/tempest/scenario/manager.py b/tempest/scenario/manager.py
index 4652af4..aa34fb4 100644
--- a/tempest/scenario/manager.py
+++ b/tempest/scenario/manager.py
@@ -1201,7 +1201,7 @@
% port_map)
return port_map[0]
- def _get_network_by_name(self, network_name):
+ def get_network_by_name(self, network_name):
net = self.os_admin.networks_client.list_networks(
name=network_name)['networks']
self.assertNotEmpty(net,
@@ -1589,7 +1589,7 @@
if not CONF.compute.fixed_network_name:
m = 'fixed_network_name must be specified in config'
raise lib_exc.InvalidConfiguration(m)
- network = self._get_network_by_name(
+ network = self.get_network_by_name(
CONF.compute.fixed_network_name)
router = None
subnet = None